Compromised
Descrição
The character is emotionally distraught and distracted.
Efeitos
A Compromised character cannot keep dice containing *s*ymbols (to a possible minimum of 0 kept dice). While Compromised, a character’s vigilance counts as 1.
Remoção
A Compromised character removes this condition when their strife is reduced to a value lower than or equal to their composure.
Texto do livro
Core Rulebook · Chapter 6: Scenes and Conflicts › Conditions › Compromised · p. 272
Mostrar o texto como impresso
Description: The character is emotionally distraught and distracted.
Effects: A Compromised character cannot keep dice containing *s*ymbols (to a possible minimum of 0 kept dice). While Compromised, a character’s vigilance counts as 1.
Removed When: A Compromised character removes this condition when their strife is reduced to a value lower than or equal to their composure.
