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Compromised

Core p. 272

Descrição

The character is emotionally distraught and distracted.

Efeitos

A Compromised character cannot keep dice containing Strife *s*ymbols (to a possible minimum of 0 kept dice). While Compromised, a character’s vigilance counts as 1.

Remoção

A Compromised character removes this condition when their strife is reduced to a value lower than or equal to their composure.

Texto do livro

Core Rulebook · Chapter 6: Scenes and Conflicts › Conditions › Compromised · p. 272

Mostrar o texto como impresso

Description: The character is emotionally distraught and distracted.

Effects: A Compromised character cannot keep dice containing Strife *s*ymbols (to a possible minimum of 0 kept dice). While Compromised, a character’s vigilance counts as 1.

Removed When: A Compromised character removes this condition when their strife is reduced to a value lower than or equal to their composure.