Dying
Descrição
The character is on the verge of death due to blood loss, organ failure, or another cause.
Efeitos
A Dying character is hovering on the precipice between life and death for a number of rounds (or an amount of narrative time) specified by the effect that applied the Dying condition. Once the allotted time has passed, the character perishes at the end of their next turn (or after completing one task in a narrative scene). If the Dying condition is removed before then, the character stabilizes and narrowly survives their close brush with death.
Remoção
Any character at range 0–1 of a Dying character may make a TN 4 Medicine (Air) check as a Support action to remove the Dying condition. If they fail, reduce the number of rounds remaining for the Dying condition by their shortfall.
Texto do livro
Core Rulebook · Chapter 6: Scenes and Conflicts › Conditions › Dying [X Rounds] · p. 272
Mostrar o texto como impresso
Description: The character is on the verge of death due to blood loss, organ failure, or another cause.
Effects: A Dying character is hovering on the precipice between life and death for a number of rounds (or an amount of narrative time) specified by the effect that applied the Dying condition. Once the allotted time has passed, the character perishes at the end of their next turn (or after completing one task in a narrative scene). If the Dying condition is removed before then, the character stabilizes and narrowly survives their close brush with death.
Removed When: Any character at range 0–1 of a Dying character may make a TN 4 Medicine (Air) check as a Support action to remove the Dying condition. If they fail, reduce the number of rounds remaining for the Dying condition by their shortfall.
