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Prone

Core p. 273

Descrição

The character is flat on the ground. A character may voluntarily become Prone as a Movement action.

Efeitos

A Prone character can move a maximum of 1 range band during their turn. At the GM’s discretion, a Prone character is harder to spot at a distance or hit with ranged attack checks (increasing relevant TNs by 1).

Remoção

At the end of their turn, if the character did not perform a Movement action, they may remove the Prone condition.

Texto do livro

Core Rulebook · Chapter 6: Scenes and Conflicts › Conditions › Prone · p. 273

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Description: The character is flat on the ground. A character may voluntarily become Prone as a Movement action.

Effects: A Prone character can move a maximum of 1 range band during their turn. At the GM’s discretion, a Prone character is harder to spot at a distance or hit with ranged attack checks (increasing relevant TNs by 1).

Removed When: At the end of their turn, if the character did not perform a Movement action, they may remove the Prone condition.