Daidoji Iron Warrior School
Resumo
- Anéis
+1 Earth
+1 Water- Honra
- 55
- Perícias iniciais
- escolha 5 +1 Command, +1 Courtesy, +1 Culture, +1 Fitness, +1 Government, +1 Martial Arts [Melee], +1 Tactics
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- todas: Iron Forest Style
- escolha 1: Striking as Earth, Striking as Water
- Equipamento inicial
Lacquered armor, ceremonial clothes, daishō (katana and wakizashi), yari (spear) or naginata (polearm), yumi (bow), quiver of arrows, knife, calligraphy set, traveling pack.
Habilidade de escola
Vigilance of Mind
Once per round, when another character within range of one of your readied melee weapons would suffer physical damage, you may intercept. If you do, you may suffer fatigue up to your school rank to reduce the damage the target suffers by twice that amount.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Government | Perícia | ||
| Sentiment | Perícia | ||
| Rank 1 Kata | Grupo de técnicas | ||
| Crescent Moon Style | Técnica | ||
| Stonewall Tactics | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Tactics | Perícia | ||
| Rank 1–2 Earth Shūji | Grupo de técnicas | ||
| Flowing Water Strike | Técnica | ||
| Lady Doji’s Decree | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Courtesy | Perícia | ||
| Sentiment | Perícia | ||
| Rank 1–3 Kata | Grupo de técnicas | ||
| Crashing Wave Style | Técnica | ||
| Ebb and Flow | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Tactics | Perícia | ||
| Rank 1–4 Air Shūji | Grupo de técnicas | ||
| Striking as Void | Técnica | ||
| A Samurai’s Fate | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Aesthetics | Perícia | ||
| Culture | Perícia | ||
| Government | Perícia | ||
| Rank 1–5 Kata | Grupo de técnicas | ||
| The Immovable Hand of Peace | Técnica | ||
| Rouse the Soul | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
To Tread the Sword
When you use the Guard action, instead of guarding one character, you may choose to guard a number of other characters in range up to your ranks in Martial Arts [Melee].
Descrição
The warriors from the Daidoji dōjō form the core of their clan’s small standing army. They are highly trained heavy infantry who can hold the line and delay the advance of any foe. Many enemies have broken on the unwavering spears and iron discipline of the Daidoji Iron Warriors. When there are no wars to fight, many are assigned as protectors of Crane castles or as yōjimbō (bodyguards) to traveling Crane courtiers. Their watchfulness and solidarity have prevented countless heated moments from getting out of hand, though it is said that most Daidoji prefer the honesty of the battlefield.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Part II: Role and School › 3. What is your character’s school,and what roles doesthat school fall into? › Daidoji Iron Warrior School [Bushi] · p. 63
Mostrar o texto como impresso
The warriors from the Daidoji dōjō form the core of their clan’s small standing army. They are highly trained heavy infantry who can hold the line and delay the advance of any foe. Many enemies have broken on the unwavering spears and iron discipline of the Daidoji Iron Warriors. When there are no wars to fight, many are assigned as protectors of Crane castles or as yōjimbō (bodyguards) to traveling Crane courtiers. Their watchfulness and solidarity have prevented countless heated moments from getting out of hand, though it is said that most Daidoji prefer the honesty of the battlefield.
Rings: +1 Earth, +1 Water
Starting Skills (choose five): +1 Command, +1 Courtesy, +1 Culture, +1 Fitness, +1 Government, +1 Martial Arts [Melee], +1 Tactics
Honor: 55
Techniques Available: Kata (), Rituals (), Shūji ()
Starting Techniques:
Kata: Iron Forest Style
Kata (choose one): Striking as Earth, Striking as Water
Vigilance of Mind (School Ability): Once per round, when another character within range of one of your readied melee weapons would suffer physical damage, you may intercept. If you do, you may suffer fatigue up to your school rank to reduce the damage the target suffers by twice that amount.
Starting Outfit: Lacquered armor, ceremonial clothes, daishō (katana and wakizashi), yari (spear) or naginata (polearm), yumi (bow), quiver of arrows, knife, calligraphy set, traveling pack.
