Mirumoto Two-Heavens Adept School
Resumo
- Anéis
+1 Earth
+1 Fire- Honra
- 50
- Perícias iniciais
- escolha 5 +1 Command, +1 Composition, +1 Fitness, +1 Martial Arts [Melee], +1 Meditation, +1 Tactics, +1 Theology
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- escolha 1: Striking as Fire, Striking as Water, Striking as Earth
- todas: Dazzling Performance
- Equipamento inicial
Traveling clothes, ceremonial clothes, ashigaru armor, daishō (katana
and wakizashi) or wakizashi
(short sword) and any two
weapons of rarity 6 or
lower, traveling pack.
Habilidade de escola
Way of the Dragon
Once per round during a duel or skirmish when you are targeted by an Attack check with a melee weapon, you may use one of your weapons readied in a one-handed grip (or one of your hands, if it is empty) to ward or trap.
If you ward, the attacker must reroll dice containing or up to your school rank.
If you trap, reduce the TN of your next Attack
check against the attacker this scene by your
school rank (to a minimum of 1).
You cannot choose this weapon for Attack actions until the end of your
next turn.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Composition | Perícia | ||
| Labor | Perícia | ||
| Medicine | Perícia | ||
| Rank 1 Kata | Grupo de técnicas | ||
| Iaijutsu Cut: Rising Blade | Técnica | ||
| Stirring the Embers | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Meditation | Perícia | ||
| Rank 1–2 Kata | Grupo de técnicas | ||
| Heartpiercing Strike | Técnica | ||
| Slippery Maneuvers | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Composition | Perícia | ||
| Smithing | Perícia | ||
| Theology | Perícia | ||
| Rank 1–3 Kata | Grupo de técnicas | ||
| Pillar of Calm | Técnica | ||
| Commune with the Spirits | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Meditation | Perícia | ||
| Rank 1–4 Earth Shūji | Grupo de técnicas | ||
| Striking as Void | Técnica | ||
| Crashing Wave Style | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Composition | Perícia | ||
| Medicine | Perícia | ||
| Survival | Perícia | ||
| Rank 1–5 Kata | Grupo de técnicas | ||
| Sear the Wound | Técnica | ||
| Rouse the Soul | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
Heart of the Dragon
Once per round, when performing an Attack action check, you may spend as follows:
: Perform a Strike action with a readied weapon you have not used for an Attack action this turn.
Descrição
The Mirumoto dōjō’s unique two-sword style, niten (or Two-Heavens), is only one component of their mastery of swords and combat. Its students follow the Tao of Shinsei and use it to guide them in war and peace, seeking to apply its practical lessons to all things. Like all of the Dragon, they are used to physical hardship and can persevere under great stress.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Part II: Role and School › 3. What is your character’s school,and what roles doesthat school fall into? › Mirumoto Two-HeavensAdept School [Bushi] · p. 68
Mostrar o texto como impresso
The Mirumoto dōjō’s unique two-sword style, niten (or Two-Heavens), is only one component of their mastery of swords and combat. Its students follow the Tao of Shinsei and use it to guide them in war and peace, seeking to apply its practical lessons to all things. Like all of the Dragon, they are used to physical hardship and can persevere under great stress.
Rings: +1 Earth, +1 Fire
Starting Skills (choose five): +1 Command, +1 Composition, +1 Fitness, +1 Martial Arts [Melee], +1 Meditation, +1 Tactics, +1 Theology
Honor: 50
Techniques Available: Kata (), Rituals (), Shūji ()
Starting Techniques:
Kata (choose one): Striking as Fire, Striking as Water, Striking as Earth
Shūji: Dazzling Performance
Way of the Dragon (School Ability): Once per round during a duel or skirmish when you are targeted by an Attack check with a melee weapon, you may use one of your weapons readied in a one-handed grip (or one of your hands, if it is empty) to ward or trap.
If you ward, the attacker must reroll dice containing or up to your school rank.
If you trap, reduce the TN of your next Attack
check against the attacker this scene by your
school rank (to a minimum of 1).
You cannot choose this weapon for Attack actions until the end of your
next turn.
Starting Outfit: Traveling clothes, ceremonial clothes, ashigaru armor, daishō (katana
and wakizashi) or wakizashi
(short sword) and any two
weapons of rarity 6 or
lower, traveling pack.
