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Moto Conqueror School

Papéis BushiClã UnicornFamília Moto
Core p. 84

Resumo

Anéis
Fire+1 Fire Water+1 Water
Honra
35
Perícias iniciais
escolha 5 +1 Command, +1 Fitness, +1 Performance, +1 Martial Arts [Melee], +1 Martial Arts [Unarmed], +1 Survival, +1 Tactics
Técnicas disponíveis
Kata Kata Ritual Ritual Shūji Shūji
Técnicas iniciais
Equipamento inicial

Traveling clothes, concealed armor, daishō (scimitar and wakizashi), yumi (bow), quiver of arrows, two knives, traveling pack, Unicorn warhorse (see page 326).

Habilidade de escola

Swirling Desert Wind

When performing an Attack action during a skirmish or mass battle, you may spend Opportunity as follows:

Opportunity: Choose an enemy other than your target whom you can perceive. Increase the TN of that enemy’s Attack checks targeting you by your school rank until the start of your next turn.

Currículo

Rank 1

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Martial SkillsGrupo de perícias
CommandPerícia
PerformancePerícia
SurvivalPerícia
Rank 1 KataGrupo de técnicasKata
Crescent Moon StyleTécnicaKataTécnica concedida como exceção ao pré-requisito
Stir the EmbersTécnicaShūji

Rank 2

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Trade SkillsGrupo de perícias
PerformancePerícia
Martial Arts [Melee]Perícia
Martial Arts [Unarmed]Perícia
Rank 1–2 Fire ShūjiGrupo de técnicasShūji
Heartpiercing StrikeTécnicaKataTécnica concedida como exceção ao pré-requisito
Veiled Menace StyleTécnicaKata

Rank 3

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Social SkillsGrupo de perícias
FitnessPerícia
Martial Arts [Melee]Perícia
TacticsPerícia
Rank 1–3 KataGrupo de técnicasKata
BravadoTécnicaShūjiTécnica concedida como exceção ao pré-requisito
Dazzling PerformanceTécnicaShūji

Rank 4

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Trade SkillsGrupo de perícias
CommandPerícia
Martial Arts [Ranged]Perícia
TacticsPerícia
Rank 1–4 Water ShūjiGrupo de técnicasShūji
Striking as VoidTécnicaKataTécnica concedida como exceção ao pré-requisito
Crashing Wave StyleTécnicaKata

Rank 5

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Martial SkillsGrupo de perícias
CommandPerícia
GovernmentPerícia
SurvivalPerícia
Rank 1–5 KataGrupo de técnicasKata
Sear the WoundTécnicaShūji
Buoyant ArrivalTécnicaShūji

Técnica concedida como exceção ao pré-requisito acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).

Habilidade de maestria (rank 6)

Scouring Sirocco

Once per round, after you inflict the Incapacitated condition on a target (or defeat a minion NPC), you may perform a Strike action against a different target.

Descrição

While most Unicorn dōjō focus on swift and complex techniques, the martial style of the Moto Conquerer favors straightforward, unrelenting force. They fight loudly, use sweeping movements, and wield weapons many Rokugani do not recognize. As a result, few samurai know how to react to the Moto style, let alone defend against it. Other clans consider the Moto to be barbarians, and the horde uses this to their advantage. If the Empire will not make an effort to understand the Moto’s ways, then how can they stand against them?

Texto do livro

Core Rulebook · Chapter 2: Creating a Character › Part II: Role and School › 3. What is your character’s school,and what roles doesthat school fall into? › Moto Conqueror School [Bushi] · p. 84

Mostrar o texto como impresso

While most Unicorn dōjō focus on swift and complex techniques, the martial style of the Moto Conquerer favors straightforward, unrelenting force. They fight loudly, use sweeping movements, and wield weapons many Rokugani do not recognize. As a result, few samurai know how to react to the Moto style, let alone defend against it. Other clans consider the Moto to be barbarians, and the horde uses this to their advantage. If the Empire will not make an effort to understand the Moto’s ways, then how can they stand against them?

Rings: +1 Fire, +1 Water

Starting Skills (choose five): +1 Command, +1 Fitness, +1 Performance, +1 Martial Arts [Melee], +1 Martial Arts [Unarmed], +1 Survival, +1 Tactics

Honor: 35

Techniques Available: Kata (Kata), Rituals (Ritual), Shūji (Shūji)

Starting Techniques:

Marcador de lista (ornamento) Shūji (choose one): Técnica concedida como exceção ao pré-requisito Lightning Raid, Técnica concedida como exceção ao pré-requisito Slippery Maneuvers

Marcador de lista (ornamento) Shūji: All in Jest

Swirling Desert Wind (School Ability): When performing an Attack action during a skirmish or mass battle, you may spend Opportunity as follows:

Opportunity: Choose an enemy other than your target whom you can perceive. Increase the TN of that enemy’s Attack checks targeting you by your school rank until the start of your next turn.

Starting Outfit: Traveling clothes, concealed armor, daishō (scimitar and wakizashi), yumi (bow), quiver of arrows, two knives, traveling pack, Unicorn warhorse (see page 326).