Shosuro Infiltrator School
Resumo
- Anéis
+1 Air
+1 Fire- Honra
- 30
- Perícias iniciais
- escolha 5 +1 Courtesy, +1 Fitness, +1 Games, +1 Martial Arts [Melee], +1 Martial Arts [Unarmed], +1 Performance, +1 Skulduggery
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- todas: Deadly Sting
- escolha 1: Whispers of Court, Sensational Distraction
- Equipamento inicial
Ceremonial clothes, common clothes, traveling clothes, daishō (katana and wakizashi), knife, yumi (bow), quiver of arrows, traveling pack.
Habilidade de escola
The Path of Shadows
While performing an Attack action against a target who is Compromised, Incapacitated, Unconscious, or unaware of your presence, treat the damage and deadliness of your weapon as being increased by your school rank.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Performance | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1 Kata | Grupo de técnicas | ||
| Veiled Menace Style | Técnica | ||
| Skulk | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Performance | Perícia | ||
| Martial Arts [Unarmed] | Perícia | ||
| Rank 1–2 Air Shūji | Grupo de técnicas | ||
| Lord Bayushi’s Whispers | Técnica | ||
| Noxious Cloud | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Sentiment | Perícia | ||
| Performance | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1–3 Kata | Grupo de técnicas | ||
| Bravado | Técnica | ||
| Dazzling Performance | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Sentiment | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1–4 Air Shūji | Grupo de técnicas | ||
| Silencing Stroke | Técnica | ||
| A Samurai’s Fate | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Performance | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1–5 Kata | Grupo de técnicas | ||
| Buoyant Arrival | Técnica | ||
| Sear the Wound | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
The Final Silence (Action)
As an Attack and Movement action, you may make a TN 4 Martial Arts [Unarmed] (Air) check targeting any number of minion NPCs at range 0–4.
If you succeed during a narrative scene, you silently kill all targets over the course of a few minutes. If you succeed during a conflict scene, at the end of each of your turns, you may silently kill one of these targets at range 0–2 (in addition to your other actions).
Descrição
The Shosuro Infiltrators have perfected the art of deception. With their well-honed abilities in acrobatics, disguise, and stealth, these Scorpion agents encounter very few places to which they cannot gain access. As agents of surprise and disruption, they do not stand and fight, but instead sow chaos and vanish—usually to disguise what their mission actually was. Many a yōjimbō has thwarted an apparent assassination attempt that was merely a distraction from the target the Shosuro Infiltrators truly sought. Such infiltrators can vanish into shadows or, with equal skill, mingle with peasants to become invisible to the eyes of samurai.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Part II: Role and School › 3. What is your character’s school,and what roles doesthat school fall into? › Shosuro Infiltrator School[Shinobi, Courtier] · p. 79
Mostrar o texto como impresso
The Shosuro Infiltrators have perfected the art of deception. With their well-honed abilities in acrobatics, disguise, and stealth, these Scorpion agents encounter very few places to which they cannot gain access. As agents of surprise and disruption, they do not stand and fight, but instead sow chaos and vanish—usually to disguise what their mission actually was. Many a yōjimbō has thwarted an apparent assassination attempt that was merely a distraction from the target the Shosuro Infiltrators truly sought. Such infiltrators can vanish into shadows or, with equal skill, mingle with peasants to become invisible to the eyes of samurai.
Rings: +1 Air, +1 Fire
Starting Skills (choose five): +1 Courtesy, +1 Fitness, +1 Games, +1 Martial Arts [Melee], +1 Martial Arts [Unarmed], +1 Performance, +1 Skulduggery
Honor: 30
Techniques Available: Kata (), Rituals (), Shūji ()
Starting Techniques:
Ninjutsu: Deadly Sting
Shūji (choose one): Whispers of Court, Sensational Distraction
The Path of Shadows (School Ability): While performing an Attack action against a target who is Compromised, Incapacitated, Unconscious, or unaware of your presence, treat the damage and deadliness of your weapon as being increased by your school rank.
Starting Outfit: Ceremonial clothes, common clothes, traveling clothes, daishō (katana and wakizashi), knife, yumi (bow), quiver of arrows, traveling pack.
