Yasuki Yōjimbō School
Resumo
- Anéis
+1 Earth
+1 Water- Honra
- 50
- Perícias iniciais
- escolha 5 +1 Martial [Melee], +1 Martial [Ranged], +1 Tactics, +1 Commerce, +1 Courtesy, +1 Seafaring, +1 Survival
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- todas: Crescent Moon Style
- escolha 1: Honest Assessment, Well of Desire
- Equipamento inicial
Crossbow or spear, daishō, pony or ashigaru armor, traveling pack, map of Crab Lands, knife.
Habilidade de escola
Claws of the Crab
When you successfully perform the Guard action (page 264 of the core rulebook), When you make a check to perform the Guard action, you may spend as follows:
+: If you succeed, you may guard one additional character in range per spent this way. You can spend a maximum number of this way up to your school rank.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Commerce | Perícia | ||
| Government | Perícia | ||
| Seafaring | Perícia | ||
| Rank 1 Earth Shūji | Grupo de técnicas | ||
| Iron Forest Style | Técnica | ||
| Trip the Leg | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Culture | Perícia | ||
| Government | Perícia | ||
| Rank 1–2 Water Shūji | Grupo de técnicas | ||
| Touchstone of Courage | Técnica | ||
| Unyielding Terms | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Sentiment | Perícia | ||
| Rank 1–3 Ranged Kata | Grupo de técnicas | ||
| Pillar of Calm | Técnica | ||
| All Shall Fear Me | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Medicine | Perícia | ||
| Survival | Perícia | ||
| Rank 1–4 General Kata | Grupo de técnicas | ||
| Soul Sunder | Técnica | ||
| A Samurai's Fate | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Commerce | Perícia | ||
| Seafaring | Perícia | ||
| Tactics | Perícia | ||
| Rank 1–5 Air Shūji | Grupo de técnicas | ||
| Rouse the Soul | Técnica | ||
| Striking as Void | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
The Standing Death
Once per game session, when you perform the Challenge action (see page 263 of the core rulebook), you may choose up to 6 additional characters who can hear you as targets. These targets must have status lower than or equal to your original target's. If you succeed, each target must fight you in a clash one at a time in an order of their choosing (or flee the battle). Each clash lasts one round. After each clash, you regain fatigue equal to your Earth Ring. Until all of these clashes have concluded (or you have been killed), none of your targets can perform Attack or Scheme actions outside of their individual clashes.
Descrição
Skillful and cunning warriors, the Yasuki Yōjimbō protect people traveling to, from, or within the Crab lands and escort caravans and shipments bringing vital supplies to the front lines. These skilled bodyguards travel alongside Yasuki Merchants and other courtiers across Rokugan. To combat any threat to their charges, the Yasuki Yōjimbō employ keen awareness and strong knowledge of the terrain they travel through. If a situation looks untenable, these warriors prioritize the safety of those under their watchful eye, cleverly using the terrain to lose pursuers or force groups of enemies to face them one at a time.
Texto do livro
Courts of Stone · Chapter 2: Wars of Words and Shadows › New Schools › Yasuki Yōjimbō School · p. 98
Mostrar o texto como impresso
Skillful and cunning warriors, the Yasuki Yōjimbō protect people traveling to, from, or within the Crab lands and escort caravans and shipments bringing vital supplies to the front lines. These skilled bodyguards travel alongside Yasuki Merchants and other courtiers across Rokugan. To combat any threat to their charges, the Yasuki Yōjimbō employ keen awareness and strong knowledge of the terrain they travel through. If a situation looks untenable, these warriors prioritize the safety of those under their watchful eye, cleverly using the terrain to lose pursuers or force groups of enemies to face them one at a time.
Rings: +1 Earth, +1 Water
Starting Skills (choose five): +1 Martial [Melee], +1 Martial [Ranged], +1 Tactics, +1 Commerce, +1 Courtesy, +1 Seafaring, +1 Survival
Honor: 50
Techniques Available: Kata, Rituals, Shūji
Starting Techniques:
Kata: Crescent Moon Style
Shūji (choose one): Honest Assessment, Well of Desire
Claws of the Crab (School Ability): When you successfully perform the Guard action (page 264 of the core rulebook), When you make a check to perform the Guard action, you may spend as follows:
+: If you succeed, you may guard one additional character in range per spent this way. You can spend a maximum number of this way up to your school rank.
Starting Outfit: Crossbow or spear, daishō, pony or ashigaru armor, traveling pack, map of Crab Lands, knife.
