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Ogre

Tipo ADVERSARYGrau de conflito Combat conflict rank 3 Intrigue conflict rank 1
BG p. 47

Descrição

Ogres are huge, violent creatures from the Shadowlands that can also be found north of the Wall. Once intelligent creatures, long ago they were twisted into little more than beasts that live only to kill and devour anything they can catch. They thrive in mountain passes and remote trails, where they can prey on passersby, but also raid small villages when their hunger grows too strong.

Atributos

Anéis
Earth Earth 3 Air Air 1 Water Water 2 Fire Fire 3 Void Void 1
Social
Honra
0
Glória
5
Status
0
Atributos
Resistência
16
Compostura
8
Foco
4
Vigilância
2
Comportamento
Gruff Air+2 Earth-2
Grupos de perícia
Artisan
0
Martial
3
Scholar
0
Social
0
Trade
1

Vantagens e desvantagens

Vantagens
—
Desvantagens
—

Armas e equipamento

Armas
  • Giant club or tree branch: Range 2; Damage 7; Cumbersome.
Equipamento

Tattered hides (Resistance [1]).

Habilidades

  • CRUSHING BLOW: Whenever an ogre inflicts a critical strike, the target suffers the Prone condition as well as any other conditions from the critical strike.
  • RAGE OF THE BEAST: Once per scene, after an ogre suffers a critical strike, it becomes Enraged until its critical strikes are removed.
  • HUGE: Ogres are Silhouette (4).

Texto do livro

Beginner Game – Rule Book · Essay0047_result · p. 47

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Ogre

ADVERSARY | CONFLICT RANK: Combat 3; Intrigue 1

Ogres are huge, violent creatures from the Shadowlands that can also be found north of the Wall. Once intelligent creatures, long ago they were twisted into little more than beasts that live only to kill and devour anything they can catch. They thrive in mountain passes and remote trails, where they can prey on passersby, but also raid small villages when their hunger grows too strong.

SOCIETAL
Honor 0; Glory 5; Status 0.

RINGS (pentagon)
Earth 3; Air 1; Water 2; Fire 3; Void 1.

PERSONAL
Endurance 16; Composure 8; Focus 4; Vigilance 2.

DEMEANOR - GRUFF; Air +2; Earth -2.

ARTISAN 0 | MARTIAL 3 | SCHOLAR 0 | SOCIAL 0 | TRADE 1

WEAPONS AND GEAR

Giant club or tree branch: Range 2; Damage 7; Cumbersome.

Gear: Tattered hides (Resistance [1]).

NPC ABILITY: CRUSHING BLOW
Whenever an ogre inflicts a critical strike, the target suffers the Prone condition as well as any other conditions from the critical strike.

NPC ABILITY: RAGE OF THE BEAST
Once per scene, after an ogre suffers a critical strike, it becomes Enraged until its critical strikes are removed.

NPC ABILITY: HUGE
Ogres are Silhouette (4).