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Imposing Marid

Tipo ADVERSARYGrau de conflito Combat conflict rank 9 Intrigue conflict rank 7
C5W p. 152

Descrição

The greatest of the djinn, marids were once worshipped as gods. With all the elemental powers of djinn and the physical prowess of ifrits, marids appear as humanoid giants formed from the elements—when they wish to appear at all. So great is their power that they are able to grant wishes, but only the most foolhardy being would attempt to bind them.

Atributos

Anéis
Air Air 6 Earth Earth 4 Fire Fire 4 Water Water 4 Void Void 3
Atributos
Resistência
16
Compostura
16
Foco
10
Vigilância
5
Comportamento
Detached Earth+1 Fire+1 Void-2
Grupos de perícia
Artisan
3
Martial
4
Scholar
4
Social
3
Trade
2

Vantagens e desvantagens

Vantagens
  • Giant’s Strength Earth: Martial; Physical, Spiritual
  • Impossible Feats Void: Martial; Physical, Spiritual
  • Massive Stature Earth: Martial; Physical
Desvantagens
  • Prideful and Vengeful Fire: Social; Mental

Armas e equipamento

Armas
  • Massive Fists: Range 0–2, Damage 7, Deadliness 5

Habilidades

  • ELEMENTAL POWERS: A marid is an Otherworldly being of silhouette 4. They can move vertically, and they ignore the negative effects of physical terrain. Additionally, they have a natural physical resistance value equal to the ring of their current stance.
  • INCREDIBLE POWER: The marid’s enemies treat the area within range 0–1 of the marid as Dangerous terrain. The area around the marid at range 0–3 is Imbalanced (Air and Water), as the kami are fearful of djinn. Additionally, the marid may attempt any invocation they wish. If the marid is bound to another being, that being is immune to this ability’s effects.
  • INVISIBILITY: As a Support action, a marid may become invisible and impossible to see, or they may become visible as a giant humanoid made from the element of their current stance.

Texto do livro

Children of the Five Winds · CHAPTER 3: THE GIFTS OF THE WORLD › New NPCs › Spirits and Strange Beings · p. 152

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 9 Intrigue conflict rank 7

The greatest of the djinn, marids were once worshipped as gods. With all the elemental powers of djinn and the physical prowess of ifrits, marids appear as humanoid giants formed from the elements—when they wish to appear at all. So great is their power that they are able to grant wishes, but only the most foolhardy being would attempt to bind them.

4

3

6

4 | 4

16 16 10

Earth+1, Fire+1, Void–2

DEMEANOR - DETACHED

5

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 3 MARTIAL 4 SCHOLAR 4 SOCIAL 3 | TRADE 2

ADVANTAGES | DISADVANTAGES

Giant’s Strength: Earth Martial; Physical, Spiritual

Impossible Feats: Void Martial; Physical, Spiritual

Massive Stature: Earth Martial; Physical

Prideful and Vengeful: Fire Social; Mental

FAVORED WEAPONS & GEAR

Massive Fists: Range 0–2, Damage 7, Deadliness 5

ABLILITIES

ELEMENTAL POWERS

A marid is an Otherworldly being of silhouette 4. They can move vertically, and they ignore the negative effects of physical terrain. Additionally, they have a natural physical resistance value equal to the ring of their current stance.

INCREDIBLE POWER

The marid’s enemies treat the area within range 0–1 of the marid as Dangerous terrain. The area around the marid at range 0–3 is Imbalanced (Air and Water), as the kami are fearful of djinn. Additionally, the marid may attempt any invocation they wish. If the marid is bound to another being, that being is immune to this ability’s effects.

INVISIBILITY

As a Support action, a marid may become invisible and impossible to see, or they may become visible as a giant humanoid made from the element of their current stance.