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Jorōgumo

Tipo ADVERSARYGrau de conflito Combat conflict rank 3 Intrigue conflict rank 4
C5W p. 153

Descrição

The ancestral enemies of any who call themselves kitsune, jorōgumo are shapeshifting spider spirits capable of adopting human form. In addition to webs made from fibers as strong as iron, jorōgumo can weave complex sensory illusions with their silk that are utterly convincing to the unwary. While they are not evil beings (and some may even become benevolent guardians of villages or shrines), they are extremely vengeful and cruel. Posing as silk weavers, shrine keepers, or lost travelers, they become close with their enemies, taking their time to weave a complex trap of illusions before striking with their poisonous webs.

Atributos

Anéis
Air Air 4 Earth Earth 2 Fire Fire 3 Water Water 3 Void Void 1
Atributos
Resistência
10
Compostura
10
Foco
7
Vigilância
3
Comportamento
Shrewd Air+2 Fire-2
Grupos de perícia
Artisan
3
Martial
2
Scholar
3
Social
1
Trade
1

Vantagens e desvantagens

Vantagens
  • Dangerous Allure Fire: Social; Interpersonal, Physical
  • Incredible Patience Air: Social; Interpersonal
Desvantagens
  • Physically Weak Earth: Martial; Physical

Armas e equipamento

Armas
  • Fangs: Range 0–1, Damage 2, Deadliness 7
  • Poison Webs: Range 2–3, Damage 3, Deadliness 5, Concealable, deals supernatural damage

Habilidades

  • SHAPESHIFTER: As a Support action, a jorōgumo can transform into human or spider form. While in spider form, they are silhouette 0. When they become Compromised in their human form,, their long spider legs appear, or their spider fangs protrude from their mouth.

Texto do livro

Children of the Five Winds · CHAPTER 3: THE GIFTS OF THE WORLD › New NPCs › Spirits and Strange Beings · p. 153

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 3 Intrigue conflict rank 4

The ancestral enemies of any who call themselves kitsune, jorōgumo are shapeshifting spider spirits capable of adopting human form. In addition to webs made from fibers as strong as iron, jorōgumo can weave complex sensory illusions with their silk that are utterly convincing to the unwary. While they are not evil beings (and some may even become benevolent guardians of villages or shrines), they are extremely vengeful and cruel. Posing as silk weavers, shrine keepers, or lost travelers, they become close with their enemies, taking their time to weave a complex trap of illusions before striking with their poisonous webs.

2

1

4

3 | 3

10 10 7

Air+2, Fire–2

DEMEANOR - SHREWD

3

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 3 MARTIAL 2 SCHOLAR 3 SOCIAL 1 | TRADE 1

ADVANTAGES | DISADVANTAGES

Dangerous Allure: Fire Social; Interpersonal, Physical

Incredible Patience: Air Social; Interpersonal

Physically Weak: Earth Martial; Physical

FAVORED WEAPONS & GEAR

Fangs: Range 0–1, Damage 2, Deadliness 7

Poison Webs: Range 2–3, Damage 3, Deadliness 5, Concealable, deals supernatural damage

ABLILITIES

SHAPESHIFTER

As a Support action, a jorōgumo can transform into human or spider form. While in spider form, they are silhouette 0. When they become Compromised in their human form,, their long spider legs appear, or their spider fangs protrude from their mouth.