Kitsune Ryōsei
Descrição
Young and untested, Kitsune Ryōsei only recently began shadowing her father in preparation to take over for him as the Fox Clan Champion. The entire clan has watched Ryōsei grow into a gallant, witty, and fearless woman, but while many believe she will prove a capable daimyō, she has shown no desire to lead. Her teachers say she possesses “the heart of a Shinjo,” and time has only proven them right. Still, Ryōsei has set aside her wanderlust and struggles to remain engaged in her father’s lessons, if only out of obligation.
Due to her father’s age, until recently, Ryōsei was gradually shouldering more and more of his duties. She regarded each task with boredom, relying heavily on advisors and delegation so as to return to her own interests as quickly as possible. Then, almost overnight, Ryōsei changed completely, embracing her authority, disregarding advisors, and handling everything herself. Furthermore, among other sudden policy changes, she began pushing for the Fox to become deeply involved in the Empire’s affairs, alarming many of her elder samurai. While this sudden change in attitude took many by surprise, it is also well known that Ryōsei made several pacts with tricksters of Sakkaku. Some wonder if the young champion is heeding the advice of an otherworldly counselor—or perhaps has been replaced entirely.
Atributos
- Anéis
Air 3
Earth 3
Fire 3
Water 2
Void 2- Social
- Honra
- 55
- Glória
- 45
- Status
- 64
- Atributos
- Resistência
- 12
- Compostura
- 10
- Foco
- 6
- Vigilância
- 3
- Comportamento
- Assertive
+2
-2 - Grupos de perícia
- Artisan
- 1
- Martial
- 3
- Scholar
- 4
- Social
- 2
- Trade
- 2
Vantagens e desvantagens
- Vantagens
- Blood of the Fox
: Martial; Physical, Spiritual - Trickster Guardians
: Martial, Social; Spiritual - Small Stature
: Martial; Physical
- Blood of the Fox
- Desvantagens
- Untested
: Martial, Social; Mental - Wandering Heart
: Scholar; Mental - Short Attention Span
: Scholar; Mental
- Untested
Armas e equipamento
- Armas
- Trident: Range 2, Damage 4, Deadliness 4, Snaring, Wargear
- Equipamento (equipado)
Sanctified robes (Physical 1, Supernatural 3, Ceremonial), wakizashi (short sword), spiritual offerings, personal chop
Habilidades
- ON FRIENDLY TERMS: Ryōsei can talk to animals and understands their speech.
- INSTINCTIVE PATHFINDING: While in dense or forested surroundings, Ryōsei ignores the effects of Entangling and Obscuring terrain. Once per scene as a Support action, she may extend this ability to up to two targets at range 0–1. The effects of this ability last for as long as affected targets remain in these surroundings.
- TRICKSTER MAGIC: When Ryōsei performs an action to activate an invocation, she may spend in the following way:
: A target at range 0–1 suffers the Disoriented condition.
Additionally, she knows the following invocations: Path of Beasts (Celestial Realms, page 109), Messenger of Chikushō-dō (Celestial Realms, page 106), Nature’s Touch (core rulebook, page 194), and Inari’s Blessing (core rulebook, page 209).
Texto do livro
Children of the Five Winds · CHAPTER 2: THE BLESSINGS OF THE SANDS › The Fox Clan › Allies and Rivalries · p. 80 p. 81
Mostrar o texto como impresso
ADVERSARY | CONFLICT RANK: 6 3
Young and untested, Kitsune Ryōsei only recently began shadowing her father in preparation to take over for him as the Fox Clan Champion. The entire clan has watched Ryōsei grow into a gallant, witty, and fearless woman, but while many believe she will prove a capable daimyō, she has shown no desire to lead. Her teachers say she possesses “the heart of a Shinjo,” and time has only proven them right. Still, Ryōsei has set aside her wanderlust and struggles to remain engaged in her father’s lessons, if only out of obligation.
Due to her father’s age, until recently, Ryōsei was gradually shouldering more and more of his duties. She regarded each task with boredom, relying heavily on advisors and delegation so as to return to her own interests as quickly as possible. Then, almost overnight, Ryōsei changed completely, embracing her authority, disregarding advisors, and handling everything herself. Furthermore, among other sudden policy changes, she began pushing for the Fox to become deeply involved in the Empire’s affairs, alarming many of her elder samurai. While this sudden change in attitude took many by surprise, it is also well known that Ryōsei made several pacts with tricksters of Sakkaku. Some wonder if the young champion is heeding the advice of an otherworldly counselor—or perhaps has been replaced entirely.
55 | 12 45 | 10 64 | 6
+2,
–2
DEMEANOR - ASSERTIVE
3
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
SOCIETAL | PERSONAL
3 3 2 | 3 2
ARTISAN 1 MARTIAL 3 SCHOLAR 4 SOCIAL 2 | TRADE 2
ADVANTAGES | DISADVANTAGES
Blood of the Fox:
Martial; Physical, Spiritual
Trickster Guardians:
Martial, Social; Spiritual
Small Stature:
Martial; Physical
Untested:
Martial, Social; Mental
Wandering Heart:
Scholar; Mental
Short Attention Span:
Scholar; Mental
FAVORED WEAPONS & GEAR
Trident: Range 2, Damage 4, Deadliness 4, Snaring, Wargear
Gear (equipped): Sanctified robes (Physical 1, Supernatural 3, Ceremonial), wakizashi (short sword), spiritual offerings, personal chop
ABLILITIES
ON FRIENDLY TERMS
Ryōsei can talk to animals and understands their speech.
INSTINCTIVE PATHFINDING
While in dense or forested surroundings, Ryōsei ignores the effects of Entangling and Obscuring terrain. Once per scene as a Support action, she may extend this ability to up to two targets at range 0–1. The effects of this ability last for as long as affected targets remain in these surroundings.
TRICKSTER MAGIC
When Ryōsei performs an action to activate an invocation, she may spend in the following way:
: A target at range 0–1 suffers the Disoriented condition.
Additionally, she knows the following invocations: Path of Beasts (Celestial Realms, page 109), Messenger of Chikushō-dō (Celestial Realms, page 106), Nature’s Touch (core rulebook, page 194), and Inari’s Blessing (core rulebook, page 209).
