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Qamarist Philosopher

Tipo ADVERSARYGrau de conflito Combat conflict rank 1 Intrigue conflict rank 4
C5W p. 148

Descrição

A long-standing tradition of Qamarist study has developed into the broad area of inquiry known as philosophy. Philosophy refers not only to the study of ethics and morals but also to investigation into reality’s basic principles, from how the mountains formed to how fire can be applied to water to produce steam and thus power. A philosopher can be anyone who has taken on a rigorous study of any subject matter, whether they are Qamarist, Rokugani, or from more distant lands, though they may have different titles in other locations.

Atributos

Anéis
Air Air 4 Earth Earth 2 Fire Fire 2 Water Water 3 Void Void 2
Social
Honra
50
Glória
30
Status
45
Atributos
Resistência
6
Compostura
10
Foco
6
Vigilância
3
Comportamento
Aloof Earth+2 Air-2
Grupos de perícia
Artisan
2
Martial
0
Scholar
3
Social
2
Trade
1

Vantagens e desvantagens

Vantagens
  • Flexible Mind Air: Scholar; Mental, Spiritual
Desvantagens
  • Obsessive Fire: Social; Interpersonal, Mental

Armas e equipamento

Equipamento (equipado)

Passable clothes, abacus, sextant or astrolabe, calligraphy set

Equipamento (outro)

Laboratory or small personal library

Habilidades

  • NATURAL PHILOSOPHY: The Qamarist philosopher may make a Culture (Air) check, targeting one character in the scene. The TN is equal to the target’s Air Ring. If the philosopher succeeds, they make a scientific or academic observation that lets them learn one fact about the target.

    Opportunity Opportunity: The Qamarist philosopher learns one of the target’s advantages or disadvantages of the target’s choice.

Texto do livro

Children of the Five Winds · CHAPTER 3: THE GIFTS OF THE WORLD › New NPCs › Peoples of the Sand Road · p. 148

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ADVERSARY | CONFLICT RANK: Combat conflict rank 1 Intrigue conflict rank 4

A long-standing tradition of Qamarist study has developed into the broad area of inquiry known as philosophy. Philosophy refers not only to the study of ethics and morals but also to investigation into reality’s basic principles, from how the mountains formed to how fire can be applied to water to produce steam and thus power. A philosopher can be anyone who has taken on a rigorous study of any subject matter, whether they are Qamarist, Rokugani, or from more distant lands, though they may have different titles in other locations.

50 | 6 30 | 10 45 | 6

Earth+2, Air–2

DEMEANOR - ALOOF

3

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

2 4 3 | 2 2

ARTISAN 2 MARTIAL 0 SCHOLAR 3 SOCIAL 2 | TRADE 1

ADVANTAGES | DISADVANTAGES

Flexible Mind: Air Scholar; Mental, Spiritual

Obsessive: Fire Social; Interpersonal, Mental

FAVORED WEAPONS & GEAR

Gear (equipped): Passable clothes, abacus, sextant or astrolabe, calligraphy set

Gear (other): Laboratory or small personal library

ABLILITIES

NATURAL PHILOSOPHY

The Qamarist philosopher may make a Culture (Air) check, targeting one character in the scene. The TN is equal to the target’s Air Ring. If the philosopher succeeds, they make a scientific or academic observation that lets them learn one fact about the target.

Opportunity Opportunity: The Qamarist philosopher learns one of the target’s advantages or disadvantages of the target’s choice.