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Shinjo Haruko

Tipo ADVERSARYGrau de conflito Combat conflict rank 6 Intrigue conflict rank 5
C5W p. 48

Descrição

The Unicorn Champion’s only biological daughter spends most of her days on horseback, galloping along the shore of Water Dragon Lake. Only a few seasons ago, all paths seemed open to her: a likely appointment to the Imperial Guard, fame and recognition in the Bowman’s Wager at the Imperial Winter Court, and the many adventures both would bring. However, in the wake of an Imperial censure and the falling out of the Shinjo and Ikoma families, all of those doors have abruptly shut. Shinjo Haruko spends her days riding her favorite horse, Yue, through the surrounding lands, but what she is seeking, a new purpose, cannot be found near Far Traveler Castle.

Haruko is never content to remain in one place. She grew up in many courts, accompanying her mother, and she has friends among virtually all the Great Clans as a consequence. Although she is one of the most talented horse archers of her generation, Haruko has always tended to stir up trouble when bored. And she has become so bored as of late…

Atributos

Anéis
Air Air 4 Earth Earth 3 Fire Fire 3 Water Water 4 Void Void 3
Social
Honra
60
Glória
65
Status
39
Atributos
Resistência
12
Compostura
14
Foco
7
Vigilância
4
Comportamento
Impetuous Earth+2 Air-2
Grupos de perícia
Artisan
2
Martial
3
Scholar
2
Social
3
Trade
1

Vantagens e desvantagens

Vantagens
  • Skilled Archer Air: Martial; Physical
  • Friends in High Places Air: Social; Interpersonal
Desvantagens
  • Reckless Fire: Social; Mental

Armas e equipamento

Armas
  • Shinjo Horsebow: Range 2–4, Damage 4, Deadliness 5, Wargear
Equipamento (equipado)

Lamellar armor (Physical 4, Wargear), quiver, 20 razor-leaf arrows

Equipamento (outro)

Scimitar, wakizashi (short sword), fine clothes, traveling clothes, some worn-out pillow books

Companheiros

Yue (see Shinjo courser on page 143).

Habilidades

  • HORSE GIRL: Any steed Haruko rides or has personally trained gives the rider an additional bonus success on any Movement action check they make.
  • WISHES AT DAWN: In addition to her martial pursuits, Haruko also has a great love for the theater. Her most recent play, Wishes at Dawn, debuted at a provincial Winter Court and was met with significant praise. It depicts two star-crossed lovers, a Kakita and a Matsu, who must cross swords on the battlefield despite their secret love. While it is popular, neither the Matsu nor the Kakita family is particularly amused.

Texto do livro

Children of the Five Winds · CHAPTER 1: THE WAY OF WINDS › Families of the Unicorn › Shinjo · p. 48

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 6 Intrigue conflict rank 5

The Unicorn Champion’s only biological daughter spends most of her days on horseback, galloping along the shore of Water Dragon Lake. Only a few seasons ago, all paths seemed open to her: a likely appointment to the Imperial Guard, fame and recognition in the Bowman’s Wager at the Imperial Winter Court, and the many adventures both would bring. However, in the wake of an Imperial censure and the falling out of the Shinjo and Ikoma families, all of those doors have abruptly shut. Shinjo Haruko spends her days riding her favorite horse, Yue, through the surrounding lands, but what she is seeking, a new purpose, cannot be found near Far Traveler Castle.

Haruko is never content to remain in one place. She grew up in many courts, accompanying her mother, and she has friends among virtually all the Great Clans as a consequence. Although she is one of the most talented horse archers of her generation, Haruko has always tended to stir up trouble when bored. And she has become so bored as of late…

60 | 12 65 | 14 39 | 7

Earth+2, Air–2

DEMEANOR - IMPETUOUS

4

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

3 4 4 | 3 3

ARTISAN 2 MARTIAL 3 SCHOLAR 2 SOCIAL 3 | TRADE 1

ADVANTAGES | DISADVANTAGES

Skilled Archer: Air Martial; Physical

Friends in High Places: Air Social; Interpersonal

Reckless: Fire Social; Mental

FAVORED WEAPONS & GEAR

Shinjo Horsebow: Range 2–4, Damage 4, Deadliness 5, Wargear

Gear (equipped): Lamellar armor (Physical 4, Wargear), quiver, 20 razor-leaf arrows

Companion: Yue (see Shinjo courser on page 143).

Gear (other): Scimitar, wakizashi (short sword), fine clothes, traveling clothes, some worn-out pillow books

ABLILITIES

HORSE GIRL

Any steed Haruko rides or has personally trained gives the rider an additional bonus success on any Movement action check they make.

WISHES AT DAWN

In addition to her martial pursuits, Haruko also has a great love for the theater. Her most recent play, Wishes at Dawn, debuted at a provincial Winter Court and was met with significant praise. It depicts two star-crossed lovers, a Kakita and a Matsu, who must cross swords on the battlefield despite their secret love. While it is popular, neither the Matsu nor the Kakita family is particularly amused.