The Forgotten Spirit
Descrição
The Forgotten Spirit has been driven into an allconsuming rage by centuries of neglect. Its original purpose or nature is no longer clear; whatever beneficence it once may have offered has been replaced by bitterness and anger. That said, unless a visitor to the Lost Shrine passes through the torii gate, the Forgotten Spirit remains a pervasive and disturbing background presence. If the visitor passes through the gate, however, the Forgotten Spirit appears in the shrine as a huge spider. The size of a pony, it is black, chitinous, and hairy—similar to a tarantula—with a cluster of glowing, reddish eyes and jagged, clashing mandibles. Unless the visitor immediately accedes to the spirit’s demands for worship, it attacks. Worshipping it as described in The Practice of Worship (see page 37) mollifies it, at least until the visitor tries to cease worshipping or leave, whereupon it again attacks. If the visitor defeats the Forgotten Spirit, it vanishes, but it returns to the Lost Shrine a day later, apparently unharmed. It may be possible to pacify the spirit for a longer period or perhaps even put it to rest entirely, but determining how to do so requires considerable research—its affinity for spiders may be a place to begin such study— and would likely involve a specially designed ritual conducted by an appropriate holy person.
Atributos
- Anéis
Air 3
Earth 3
Fire 3
Water 3
Void 5- Social
- Honra
- 0
- Glória
- 5
- Status
- 0
- Atributos
- Resistência
- 24
- Compostura
- 8
- Foco
- 8
- Vigilância
- 8
- Comportamento
- Wrathful
+2
-2 - Grupos de perícia
- Artisan
- 0
- Martial
- 3
- Scholar
- 3
- Social
- 0
- Trade
- 2
Vantagens e desvantagens
- Vantagens
- Horrifying Appearance
: Martial, Social; Interpersonal, Physical
- Horrifying Appearance
- Desvantagens
- Singular Purpose
: Scholar, Social; Mental
- Singular Purpose
Armas e equipamento
- Armas
- Grasping Claws: Range 0–1, Damage 4, Deadliness 5, Snaring
- Venomous Fangs: Range 0, Damage 2, Deadliness 9, Razor-Edged
- Equipamento (equipado)
Chitinous carapace (Physical 4, Supernatural 4)
Habilidades
- MANIFEST SPIRIT: The Forgotten Spirit is an Otherworldly being of silhouette 3. It ignores the effects of mundane terrain qualities.
- POTENT VENOM: Activation: When The Forgotten Spirit makes a successful Attack action check using their venomous fangs, they may spend in the following way:
Void : The target suffers one of the following conditions: Bleeding, Disoriented, Exhausted, Intoxicated, or Lightly Wounded [Void]. - ENSNARING WEBS: Once per scene as a Attack
action, the Forgotten Spirit may
target up to two characters
at range 1–4 of itself. Each
target must resist with a TN
3 Fitness check (Earth 2, Fire 5) or suffer the Immobilized condition.
Texto do livro
Celestial Realms · Chapter 1: Bonds of the Realms › Three Shrines › The Lost Shrine · p. 43 p. 44
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ADVERSARY | CONFLICT RANK: 10 4
The Forgotten Spirit has been driven into an allconsuming rage by centuries of neglect. Its original purpose or nature is no longer clear; whatever beneficence it once may have offered has been replaced by bitterness and anger. That said, unless a visitor to the Lost Shrine passes through the torii gate, the Forgotten Spirit remains a pervasive and disturbing background presence. If the visitor passes through the gate, however, the Forgotten Spirit appears in the shrine as a huge spider. The size of a pony, it is black, chitinous, and hairy—similar to a tarantula—with a cluster of glowing, reddish eyes and jagged, clashing mandibles. Unless the visitor immediately accedes to the spirit’s demands for worship, it attacks. Worshipping it as described in The Practice of Worship (see page 37) mollifies it, at least until the visitor tries to cease worshipping or leave, whereupon it again attacks. If the visitor defeats the Forgotten Spirit, it vanishes, but it returns to the Lost Shrine a day later, apparently unharmed. It may be possible to pacify the spirit for a longer period or perhaps even put it to rest entirely, but determining how to do so requires considerable research—its affinity for spiders may be a place to begin such study— and would likely involve a specially designed ritual conducted by an appropriate holy person.
00 | 24 05 | 8 00 | 8
+2,
–2
DEMEANOR - WRATHFUL
8
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
SOCIETAL | PERSONAL
3 3 3 | 3 5
ARTISAN 0 MARTIAL 3 SCHOLAR 3 SOCIAL 0 | TRADE 2
ADVANTAGES | DISADVANTAGES
Horrifying Appearance:
Martial, Social; Interpersonal, Physical
Singular Purpose:
Scholar, Social; Mental
FAVORED WEAPONS & GEAR
Grasping Claws: Range 0–1, Damage 4, Deadliness 5, Snaring
Venomous Fangs: Range 0, Damage 2, Deadliness 9, Razor-Edged
Gear (equipped): Chitinous carapace (Physical 4, Supernatural 4)
ABILITIES
MANIFEST SPIRIT
The Forgotten Spirit is an Otherworldly being of silhouette 3. It ignores the effects of mundane terrain qualities.
POTENT VENOM
Activation: When The Forgotten Spirit makes a successful Attack action check using their venomous fangs, they may spend in the following way:
Void : The target suffers one of the following conditions: Bleeding, Disoriented, Exhausted, Intoxicated, or Lightly Wounded [Void].
ENSNARING WEBS
Once per scene as a Attack
action, the Forgotten Spirit may
target up to two characters
at range 1–4 of itself. Each
target must resist with a TN
3 Fitness check (Earth 2, Fire 5) or suffer the Immobilized condition.
