Experienced Bandit
Descrição
Bandits who manage to survive their dangerous profession usually become cunning and dangerous. Often, they end up leading a gang of their less experienced fellows, or join forces with a truly lethal individual such as a rōnin.
Atributos
- Anéis
Air 2
Earth 3
Fire 3
Water 3
Void 1- Social
- Honra
- 10
- Glória
- 15
- Status
- 3
- Atributos
- Resistência
- 9
- Compostura
- 8
- Foco
- 6
- Vigilância
- 3
- Comportamento
- Shrewd
+2
-2 - Grupos de perícia
- Artisan
- 0
- Martial
- 2
- Scholar
- 0
- Social
- 1
- Trade
- 1
Vantagens e desvantagens
- Vantagens
- Age and Cunning
: Martial, Social; Interpersonal, Physical
- Age and Cunning
- Desvantagens
- Fool’s Avarice
: Social; Mental
- Fool’s Avarice
Armas e equipamento
- Armas
- Rusted Katana: Range 1, Damage 4, Deadliness 5/7, Ceremonial, Damaged, Razor-Edged
- Kusari-gama: Range 0/2–3, Damage 3, Deadliness 3, Concealable, Snaring, Wargear
- Equipamento (equipado)
Ashigaru armor (Physical 3, Wargear), assortment of knives, sake jug, handful of bu
Habilidades
- DIRTY TRICKS: When performing an Attack action check, an experienced bandit may spend in the following way:
: One character at range 0–2 suffers the Disoriented condition. Then you may move 1 range band. - ...GET THEM, YOU FOOLS!: As an action, an experienced bandit may have up to two Desperate Bandits who have not yet acted this round immediately move 1 range band and perform a Strike action with skilled assistance (see page 26) .
Outras fontes
Perfis de mesmo nome podem representar indivíduos ou versões distintas. Campos diferentes nesta outra publicação:
BG · p. 42
Grau de conflito
2 1Descrição
Bandits and other criminals who are successful for more than a short time are usually those who are good at talking others into taking the most extreme risks their dangerous lifestyle entails, and using their less-cunning comrades for all they are worth.
Social
- Honra
- 10
- Glória
- 10
- Status
- 5
Vantagens
—Desvantagens
—Armas
- Katana: Range 1; Damage 4; Ceremonial, Razor-Edged.
Equipamento (equipado)
—Equipamento
Ashigaru armor (Resistance [3], Wargear), sake jug (half empty), a pouch containing a handful of bu.
Habilidades
- DIRTY TRICKS: When performing an Attack action check, an experienced bandit may spend to make one character at range 0–2 suffer the Disoriented condition.
Texto do livro
Core Rulebook · Chapter 8: Non-Player Characters › Subjects of Rokugan › Experienced Bandit · p. 316
Mostrar o texto como impresso
ADVERSARY | CONFLICT RANK: 3 2
Bandits who manage to survive their dangerous profession usually become cunning and dangerous. Often, they end up leading a gang of their less experienced fellows, or join forces with a truly lethal individual such as a rōnin.
10 | 9 15 | 8 03 | 6
+2,
–2
DEMEANOR - SHREWD
3
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
SOCIETAL | PERSONAL
3 2 3 | 3 1
ARTISAN 0 MARTIAL 2 SCHOLAR 0 SOCIAL 1 | TRADE 1
ADVANTAGES | DISADVANTAGES
Age and Cunning:
Martial, Social; Interpersonal, Physical
Fool’s Avarice:
Social; Mental
FAVORED WEAPONS & GEAR
Rusted Katana: Range 1, Damage 4, Deadliness 5/7, Ceremonial, Damaged, Razor-Edged
Kusari-gama: Range 0/2–3, Damage 3, Deadliness 3, Concealable, Snaring, Wargear
Gear (equipped): Ashigaru armor (Physical 3, Wargear), assortment of knives, sake jug, handful of bu
ABILITIES
DIRTY TRICKS
When performing an Attack action check, an experienced bandit may spend in the following way:
: One character at range 0–2 suffers the Disoriented condition. Then you may move 1 range band.
...GET THEM, YOU FOOLS!
As an action, an experienced bandit may have up to two Desperate Bandits who have not yet acted this round immediately move 1 range band and perform a Strike action with skilled assistance (see page 26) .
