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Manifest Water Kami

Tipo ADVERSARYGrau de conflito Combat conflict rank 7 Intrigue conflict rank 4
Core p. 324

Descrição

Water kami usually take the form of a humanoid torso rising from a source of water; if they have legs, these are often obscured within the water or become visible only if the kami stride onto land. The forms of these kami shift and change as circumstances require, and they can even split themselves to act in multiple places at once and reabsorb damaged copies to restore their own vitality.

Atributos

Anéis
Air Air 2 Earth Earth 1 Fire Fire 1 Water Water 6 Void Void 2
Atributos
Resistência
14
Compostura
8
Foco
8
Vigilância
2
Comportamento
Adaptable Fire+2 Earth-2
Grupos de perícia
Artisan
3
Martial
2
Scholar
3
Social
3
Trade
0

Vantagens e desvantagens

Vantagens
  • Liquid Body Water: Martial, Trade; Physical
Desvantagens
  • Without Convictions Earth: Artisan, Social; Mental

Armas e equipamento

Armas
  • Smashing Torrent: Range 1–2, Damage 7, Deadliness 3, Snaring, deals supernatural damage
Equipamento (equipado)

Enshrouding Fog (Physical 3, Supernatural 4)

Habilidades

  • LIVING WATER SPIRIT: A manifest kami is an Otherworldly being. Additionally, once per scene as an action of the appropriate types, a manifest water kami may perform any one Water invocation other than Rise, Water. It counts as succeeding with 3 bonus successes and 2 Opportunity.
  • SPLIT: Once per round, after a manifest water kami suffers a critical strike, it may split in two. The two new manifest water kami each have endurance equal to half that of the original, and any fatigue it had suffered is divided as evenly as possible. Then, both may remove any conditions the original was suffering. All of them act during the original water kami’s turn, in the order of the GM’s choosing.

Texto do livro

Core Rulebook · Chapter 8: Non-Player Characters › Spirits and strange beings › Manifest Water Kami · p. 324

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 7 Intrigue conflict rank 4

Water kami usually take the form of a humanoid torso rising from a source of water; if they have legs, these are often obscured within the water or become visible only if the kami stride onto land. The forms of these kami shift and change as circumstances require, and they can even split themselves to act in multiple places at once and reabsorb damaged copies to restore their own vitality.

1

2

2

6 | 1

14 8 8

Fire+2, Earth–2

DEMEANOR - ADAPTABLE

2

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 3 MARTIAL 2 SCHOLAR 3 SOCIAL 3 | TRADE 0

ADVANTAGES | DISADVANTAGES

Liquid Body: Water Martial, Trade; Physical

Without Convictions: Earth Artisan, Social; Mental

FAVORED WEAPONS & GEAR

Smashing Torrent: Range 1–2, Damage 7, Deadliness 3, Snaring, deals supernatural damage

Gear (equipped): Enshrouding Fog (Physical 3, Supernatural 4)

ABILITIES

LIVING WATER SPIRIT

A manifest kami is an Otherworldly being. Additionally, once per scene as an action of the appropriate types, a manifest water kami may perform any one Water invocation other than Rise, Water. It counts as succeeding with 3 bonus successes and 2 Opportunity.

SPLIT

Once per round, after a manifest water kami suffers a critical strike, it may split in two. The two new manifest water kami each have endurance equal to half that of the original, and any fatigue it had suffered is divided as evenly as possible. Then, both may remove any conditions the original was suffering. All of them act during the original water kami’s turn, in the order of the GM’s choosing.