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Aguri, Yamauba

Tipo ADVERSARYGrau de conflito Combat conflict rank 4 Intrigue conflict rank 6
CW p. 12

Descrição

The yamauba appears human and dresses like a common peasant, but conceals her second mouth on the top of her head with a tenugui. She spins lies with little effort, but her time alone has lessened her personal skills.

Atributos

Anéis
Air Air 4 Earth Earth 3 Fire Fire 2 Water Water 3 Void Void 4
Social
Honra
10
Glória
5
Status
0
Atributos
Resistência
12
Compostura
12
Foco
6
Vigilância
3
Comportamento
Hungry Fire+2 Air-2
Grupos de perícia
Artisan
0
Martial
1
Scholar
1
Social
4
Trade
1

Vantagens e desvantagens

Vantagens
  • Devious Liar Air: Social; Interpersonal
Desvantagens
  • Isolated Earth: Social; Mental

Armas e equipamento

Armas
  • Knife: Range 0, Damage 2, Deadliness 4/6, Concealable, Mundane, Razor-Edged
Equipamento (equipado)

Layered rags (Physical 2, Supernatural 1), intoxicating poison (one dose), tenugui (towel)

Habilidades

  • MONSTROUS INVULNERABILITY: A yamauba is an Otherworldly being of silhouette 2. Her physical resistance is increased by 3 unless the attack was made using a weapon with the Sacred or Unholy item quality.

    Hostile Hospitality

    The yamauba offers the PCs rice balls, which contain a soporific purple herb at the center. She also tries to ply the PCs with a sweet and unusually strong sake. The combination of these puts a victim into a deep sleep, though PCs can make a TN 3 Fitness check (Earth 2, Air 4) or TN 2 Meditation check (Earth 1, Air 3) to resist the effects.

    The yamauba might share either food or drink with the PCs to encourage them, but is careful not to partake of both. On their own, eating one or more rice balls inflicts the Exhausted condition, while drinking the sake inflicts the Intoxicated condition (see pages 272 & 273 of the core rulebook, respectively).

Texto do livro

Cresting Waves · Encounter Two: In the Woods · p. 12

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 4 Intrigue conflict rank 6

The yamauba appears human and dresses like a common peasant, but conceals her second mouth on the top of her head with a tenugui. She spins lies with little effort, but her time alone has lessened her personal skills.

10 | 12 05 | 12 00 | 6

Fire+2, Air–2

DEMEANOR - HUNGRY

3

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

3 4 3 | 2 4

ARTISAN 0 MARTIAL 1 SCHOLAR 1 SOCIAL 4 | TRADE 1

ADVANTAGES | DISADVANTAGES

Devious Liar: Air Social; Interpersonal

Isolated: Earth Social; Mental

FAVORED WEAPONS

Knife: Range 0, Damage 2, Deadliness 4/6, Concealable, Mundane, Razor-Edged

Gear (equipped): Layered rags (Physical 2, Supernatural 1), intoxicating poison (one dose), tenugui (towel)

ABILITIES

MONSTROUS INVULNERABILITY A yamauba is an Otherworldly being of silhouette 2. Her physical resistance is increased by 3 unless the attack was made using a weapon with the Sacred or Unholy item quality.

Hostile Hospitality

The yamauba offers the PCs rice balls, which contain a soporific purple herb at the center. She also tries to ply the PCs with a sweet and unusually strong sake. The combination of these puts a victim into a deep sleep, though PCs can make a TN 3 Fitness check (Earth 2, Air 4) or TN 2 Meditation check (Earth 1, Air 3) to resist the effects.

The yamauba might share either food or drink with the PCs to encourage them, but is careful not to partake of both. On their own, eating one or more rice balls inflicts the Exhausted condition, while drinking the sake inflicts the Intoxicated condition (see pages 272 & 273 of the core rulebook, respectively).