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Captain Byakko of the Takarabako

Tipo ADVERSARYGrau de conflito Combat conflict rank 3 Intrigue conflict rank 2
EE p. 86

Descrição

Captain Byakko is fifth cousin to Mantis Clan Champion Yoritomo, and the two spent a fair amount of time together as boys. Despite Byakko’s relative inexperience, his powerful cousin favors him. Byakko captains the Takarabako, a gleaming new three-masted kobune ship. Yoritomo has assigned Lady Aguri, a young but gifted shugenja adopted by his uncle, to watch over Byakko and keep him out of trouble.

Byakko has much more interest in exploration than in piracy or running Yoritomo’s errands, though he is fiercely loyal to his cousin and desperate for his approval. He hopes that if he can amass enough status, he can convince Yoritomo to approve an expedition south, to a rumored land of vast deserts, endless coral reefs, and savage creatures that drop from trees and emerge from the seas in hordes. Byakko hopes to be the first to map its coast.

Atributos

Anéis
Air Air 3 Earth Earth 2 Fire Fire 4 Water Water 3 Void Void 2
Social
Honra
40
Glória
52
Status
41
Atributos
Resistência
13
Compostura
12
Foco
6
Vigilância
4
Comportamento
Bold Fire+1 Earth-1
Grupos de perícia
Artisan
0
Martial
3
Scholar
0
Social
2
Trade
4

Vantagens e desvantagens

Vantagens
  • Ally (Yoritomo) Water: Social; Interpersonal
Desvantagens
  • Inexperienced Earth: Social; Mental

Armas e equipamento

Armas
  • Kama: Range 0–1, Damage 3, Deadliness 3, Concealable
Equipamento (equipado)

Sailing clothes (physical 2, Durable, Mundane)

Habilidades

  • BRASH ADVENTURER: Once per scene after making a check involving sailing or exploring, Byakko may choose to re-roll all dice in the check before deciding which to keep. If he does so, any strife suffered as a result of the check is doubled.

Texto do livro

Emerald Empire · Chapter 2: Centers of Trade › Harbors › Gotei City Port District · p. 86

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 3 Intrigue conflict rank 2

Captain Byakko is fifth cousin to Mantis Clan Champion Yoritomo, and the two spent a fair amount of time together as boys. Despite Byakko’s relative inexperience, his powerful cousin favors him. Byakko captains the Takarabako, a gleaming new three-masted kobune ship. Yoritomo has assigned Lady Aguri, a young but gifted shugenja adopted by his uncle, to watch over Byakko and keep him out of trouble.

Byakko has much more interest in exploration than in piracy or running Yoritomo’s errands, though he is fiercely loyal to his cousin and desperate for his approval. He hopes that if he can amass enough status, he can convince Yoritomo to approve an expedition south, to a rumored land of vast deserts, endless coral reefs, and savage creatures that drop from trees and emerge from the seas in hordes. Byakko hopes to be the first to map its coast.

40 | 13 52 | 12 41 | 6

Fire+1, Earth–1

DEMEANOR - BOLD

4

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

2 3 3 | 4 2

ARTISAN 0 MARTIAL 3 SCHOLAR 0 SOCIAL 2 | TRADE 4

ADVANTAGES | DISADVANTAGES

Ally (Yoritomo): Water Social; Interpersonal

Inexperienced: Earth Social; Mental

FAVORED WEAPONS & GEAR

Kama: Range 0–1, Damage 3, Deadliness 3, Concealable

Gear (equipped): Sailing clothes (physical 2, Durable, Mundane)

ABILITIES

BRASH ADVENTURER Once per scene after making a check involving sailing or exploring, Byakko may choose to re-roll all dice in the check before deciding which to keep. If he does so, any strife suffered as a result of the check is doubled.