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Ikoma Shiniko

Tipo ADVERSARYGrau de conflito Combat conflict rank 2 Intrigue conflict rank 4
FoV p. 59

Descrição

Shinko was not born a member of the samurai caste but was adopted by an Ikoma samurai, who pitied the war orphan while also recognizing her usefulness. Now a member of the Ikoma Shadow School (see Courts of Stone page 92), Shinko compromises her honor on a daily basis, adopting guises and wrapping herself in lies for the good of the clan. She has been well compensated for the personal risks she takes, receiving a fine estate in the town surrounding Last Breath Castle and enough wealth to ensure her comfort for many years, far more than is typically given to one who is peasant born. Originally believing she would only be needed for a few missions, it has slowly dawned on Shinko that she will never be finished with this duty, and deep down, she wishes to be free of her obligations so she can enjoy the trappings she has earned.

Atributos

Anéis
Air Air 3 Earth Earth 1 Fire Fire 2 Water Water 4 Void Void 1
Social
Honra
25
Glória
20
Status
30
Atributos
Resistência
6
Compostura
10
Foco
5
Vigilância
4
Comportamento
Duplicitous Water+2 Fire-2
Grupos de perícia
Artisan
2
Martial
0
Scholar
2
Social
3
Trade
4

Vantagens e desvantagens

Vantagens
  • Inexhaustible Politeness Air: Social; Interpersonal
  • Calming Presence Earth: Social; Interpersonal
Desvantagens
  • Skittish Fire: Martial; Mental

Armas e equipamento

Armas
  • Iron-Soled Sandal (improvised weapon): Range 1, Damage 2, Deadliness 3/4
Equipamento (equipado)

Splendid geisha "outfit or other suitable disguise" (Physical 1, Ceremonial, Resplendent)

Equipamento (outro)

Kiseru, writing kit, tea set

Habilidades

  • SLIPPERY: Once per scene as a Movement and Scheme action, Shinko may receive up to 3 fatigue. Increase the TN of checks targeting her by 1 for each fatigue received this way until the start of her next turn.
  • FLEXIBLE PERSONA: At the start of each scene, choose up to two shūji of the same element of rank 3 or lower. Until the end of the scene, Shinko can perform those shūji.

Texto do livro

Fields of Victory · Chapter 1: Glorious Histories › Families of the Lion › Ikoma · p. 59

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 2 Intrigue conflict rank 4

Shinko was not born a member of the samurai caste but was adopted by an Ikoma samurai, who pitied the war orphan while also recognizing her usefulness. Now a member of the Ikoma Shadow School (see Courts of Stone page 92), Shinko compromises her honor on a daily basis, adopting guises and wrapping herself in lies for the good of the clan. She has been well compensated for the personal risks she takes, receiving a fine estate in the town surrounding Last Breath Castle and enough wealth to ensure her comfort for many years, far more than is typically given to one who is peasant born. Originally believing she would only be needed for a few missions, it has slowly dawned on Shinko that she will never be finished with this duty, and deep down, she wishes to be free of her obligations so she can enjoy the trappings she has earned.

25 | 6 20 | 10 30 | 5

Water+2, Fire–2

DEMEANOR - DUPLICITOUS

4

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

1 3 4 | 2 1

ARTISAN 2 MARTIAL 0 SCHOLAR 2 SOCIAL 3 | TRADE 4

ADVANTAGES | DISADVANTAGES

Inexhaustible Politeness: Air Social; Interpersonal

Calming Presence: Earth Social; Interpersonal

Skittish: Fire Martial; Mental

FAVORED WEAPONS

Iron-Soled Sandal (improvised weapon): Range 1, Damage 2, Deadliness 3/4

Gear (equipped): Splendid geisha "outfit or other suitable disguise" (Physical 1, Ceremonial, Resplendent)

Gear (other): Kiseru, writing kit, tea set

ABILITIES

SLIPPERY

Once per scene as a Movement and Scheme action, Shinko may receive up to 3 fatigue. Increase the TN of checks targeting her by 1 for each fatigue received this way until the start of her next turn.

FLEXIBLE PERSONA

At the start of each scene, choose up to two shūji of the same element of rank 3 or lower. Until the end of the scene, Shinko can perform those shūji.