Hidetaka Sasuke
Descrição
A large, barrel-chested peasant bartender with an eye for drink and fine-featured men. Sasuke is fiercely protective of his family and would do anything to help the ones he cares for.
Atributos
- Anéis
Air 2
Earth 3
Fire 3
Water 2
Void 1- Social
- Honra
- 40
- Glória
- 20
- Status
- 20
- Atributos
- Resistência
- 12
- Compostura
- 10
- Foco
- 5
- Vigilância
- 2
- Comportamento
- Ambitious
+2
-2 - Grupos de perícia
- Artisan
- 1
- Martial
- 2
- Scholar
- 0
- Social
- 2
- Trade
- 2
Vantagens e desvantagens
- Vantagens
- Natural Strength
: Martial; Physical - Endearing Face
: Social; Interpersonal
- Natural Strength
- Desvantagens
- Soft-hearted
: Social; Interpersonal, Mental
- Soft-hearted
Armas e equipamento
- Armas
- Rusty Blade: Range 0–1, Damage 4, Deadliness 4/6
- Equipamento (equipado)
Two bottles of sake, record book, pouch of 5 bu and 12 zeni
Habilidades
- BEARISH STRENGTH: Once per scene, as a Movement action, Sasuke may receive 3 fatigue. If he does, he treats his Earth Ring as 5 until the end of his next turn and reduces the TN of Attack action checks he makes by 1 (minimum 1).
Texto do livro
The Highwayman · p. 5
Mostrar o texto como impresso
ADVERSARY | CONFLICT RANK: 2 2
A large, barrel-chested peasant bartender with an eye for drink and fine-featured men. Sasuke is fiercely protective of his family and would do anything to help the ones he cares for.
40 | 12 20 | 10 20 | 5
+2,
–2
DEMEANOR - AMBITIOUS
2
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
SOCIETAL | PERSONAL
3 2 2 | 3 1
ARTISAN 1 MARTIAL 2 SCHOLAR 0 SOCIAL 2 | TRADE 2
ADVANTAGES | DISADVANTAGES
Natural Strength:
Martial; Physical
Endearing Face:
Social; Interpersonal
Soft-hearted:
Social; Interpersonal, Mental
FAVORED WEAPONS
Rusty Blade: Range 0–1, Damage 4, Deadliness 4/6
Gear (equipped): Two bottles of sake, record book, pouch of 5 bu and 12 zeni
ABILITIES
BEARISH STRENGTH
Once per scene, as a Movement action, Sasuke may receive 3 fatigue. If he does, he treats his Earth Ring as 5 until the end of his next turn and reduces the TN of Attack action checks he makes by 1 (minimum 1).
