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Ajari

Tipo ADVERSARYGrau de conflito Combat conflict rank 7 Intrigue conflict rank 7
IL p. 30

Descrição

—

Atributos

Anéis
Air Air 4 Earth Earth 2 Fire Fire 2 Water Water 4 Void Void 4
Social
Honra
26
Glória
35
Status
28
Atributos
Resistência
11
Compostura
13
Foco
9
Vigilância
4
Comportamento
Otherworldly Water+1 Void-1
Grupos de perícia
Artisan
3
Martial
4
Scholar
3
Social
4
Trade
2

Vantagens e desvantagens

Vantagens
  • Elusive Air: Martial; Interpersonal, Physical
  • Good-Hearted Water: Social; Interpersonal, Mental
Desvantagens
  • Indirect Fire: Martial; Interpersonal, Mental, Physical
  • Hollow-Boned Earth: Martial; Physical

Armas e equipamento

Armas
  • Bō: Range 1–2, Damage 6, Deadliness 2, Mundane
Equipamento (equipado)

Traveling clothes (Physical 2, Durable, Mundane, Subtle)

Habilidades

  • TRICKSTER TENGU: Ajari is especially aligned with Air. He can perform any Air shūji, Air kihō, Air ninjutsu, or Air invocation. However, he may not repeat techniques obtained this way within the same scene, as his tricks grow thin.
  • CRAFTY VISAGE: Ajari’s Mask of Wind invocation is especially refined, allowing him to impersonate a specific individual.
  • MASTER OF THE STAFF: Ajari can use a staff to perform any polearm or blunt weapon kata.
  • CARRIED BY THE WIND: During his turn, Ajari may choose to replace his current enhancement effect with the Riding the Clouds or Way of the Willow kihō. He can also move vertically and ignore the negative effects of terrain.

Texto do livro

Imperfect Land · Appendix: Key Non-Player Characters › Ajari · p. 30

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 7 Intrigue conflict rank 7

26 | 11 35 | 13 28 | 9

Water+1, Void–1

DEMEANOR - OTHERWORLDLY

4

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

2 4 4 | 2 4

ARTISAN 3 MARTIAL 4 SCHOLAR 3 SOCIAL 4 | TRADE 2

ADVANTAGES | DISADVANTAGES

Elusive: Air Martial; Interpersonal, Physical

Good-Hearted: Water Social; Interpersonal, Mental

Indirect: Fire Martial; Interpersonal, Mental, Physical

Hollow-Boned: Earth Martial; Physical

FAVORED WEAPONS & GEAR

Bō: Range 1–2, Damage 6, Deadliness 2, Mundane

Gear (equipped): Traveling clothes (Physical 2, Durable, Mundane, Subtle)

ABLILITIES

TRICKSTER TENGU

Ajari is especially aligned with Air. He can perform any Air shūji, Air kihō, Air ninjutsu, or Air invocation. However, he may not repeat techniques obtained this way within the same scene, as his tricks grow thin.

CRAFTY VISAGE

Ajari’s Mask of Wind invocation is especially refined, allowing him to impersonate a specific individual.

MASTER OF THE STAFF

Ajari can use a staff to perform any polearm or blunt weapon kata.

CARRIED BY THE WIND

During his turn, Ajari may choose to replace his current enhancement effect with the Riding the Clouds or Way of the Willow kihō. He can also move vertically and ignore the negative effects of terrain.