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Eel

Tipo MINIONGrau de conflito Combat conflict rank 1 Intrigue conflict rank 0
MC p. 10

Descrição

Eels are long, slippery fish. Scavengers or predators, they can be aggressive if provoked, but generally prefer to hide within crevasses, striking at smaller prey when the time is right. Eel is a popular food in Rokugan.

Atributos

Anéis
Air Air 1 Earth Earth 1 Fire Fire 1 Water Water 2 Void Void 1
Atributos
Resistência
3
Compostura
4
Foco
2
Vigilância
1
Comportamento
Skittish Fire+2 Earth-2
Grupos de perícia
Artisan
0
Martial
0
Scholar
0
Social
0
Trade
0

Vantagens e desvantagens

Vantagens
  • Slippery Water: Martial; Physical
Desvantagens
  • Easily Baited Earth: Interpersonal; Mental

Armas e equipamento

Armas
  • Razor Teeth: Range 0, Damage 2, Deadliness 4

Habilidades

  • SWARMING HUNTER: An eel is a silhouette 1 aquatic animal. When making an Attack action check with assistance, an eel may spend Opportunity as follows:

    Opportunity+: One character other than the target at range 0–2 suffers 2 physical damage. This Opportunity can be activated a number of times per round equal to the number of eels assisting with the check.

Texto do livro

The Mantis Clan · p. 10

Mostrar o texto como impresso

MINION | CONFLICT RANK: Combat conflict rank 1 Intrigue conflict rank 0

Eels are long, slippery fish. Scavengers or predators, they can be aggressive if provoked, but generally prefer to hide within crevasses, striking at smaller prey when the time is right. Eel is a popular food in Rokugan.

1

1

1

2 | 1

3 4 2

Fire+2, Earth–2

DEMEANOR - SKITTISH

1

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 0 MARTIAL 0 SCHOLAR 0 SOCIAL 0 | TRADE 0

ADVANTAGES | DISADVANTAGES

Slippery: Water Martial; Physical

Easily Baited: Earth Interpersonal; Mental

FAVORED WEAPONS

Razor Teeth: Range 0, Damage 2, Deadliness 4

ABILITIES

SWARMING HUNTER

An eel is a silhouette 1 aquatic animal. When making an Attack action check with assistance, an eel may spend Opportunity as follows:

Opportunity+: One character other than the target at range 0–2 suffers 2 physical damage. This Opportunity can be activated a number of times per round equal to the number of eels assisting with the check.