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Giant Salamander

Tipo ADVERSARYGrau de conflito Combat conflict rank 3 Intrigue conflict rank 1
PoW p. 237

Descrição

Giant salamanders are common in the marshes and rivers of southern Rokugan, although one must seek them out to find them, as they are nocturnal and aquatic, and they dislike living near human settlements. These massive amphibians can grow as large as nine feet long from head to tail, although they typically grow no larger than four. They are peaceful and only attack to retaliate, and when threatened they exude a thick peppery musk that stings the target’s eyes.

Atributos

Anéis
Air Air 2 Earth Earth 3 Fire Fire 1 Water Water 3 Void Void 1
Atributos
Resistência
10
Compostura
8
Foco
3
Vigilância
2
Comportamento
Unenthused Earth+2 Fire-2
Grupos de perícia
Artisan
0
Martial
1
Scholar
0
Social
0
Trade
2

Vantagens e desvantagens

Vantagens
  • Enormous Stature Earth: Martial; Physical
Desvantagens
  • Virtually Blind Water: Martial; Physical

Armas e equipamento

Armas
  • Needle Bite: Range 0, Damage 2, Deadliness 5, Razor-Edged
Equipamento (equipado)

Blubbery hide (Physical 2)

Habilidades

  • HUGE AND SLIPPERY: This salamander is a silhouette 2 creature. The TN of any check to pick up a giant salamander is increased by 2.
  • PEPPER MUSK: After a giant salamander defends against damage, each character at range 0–2 of the salamander suffers the Dazed condition and must resist with a TN 2 Fitness check (Air 4, Fire 1) or suffer the Disoriented condition as well.

Texto do livro

Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › Animals · p. 237

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 3 Intrigue conflict rank 1

Giant salamanders are common in the marshes and rivers of southern Rokugan, although one must seek them out to find them, as they are nocturnal and aquatic, and they dislike living near human settlements. These massive amphibians can grow as large as nine feet long from head to tail, although they typically grow no larger than four. They are peaceful and only attack to retaliate, and when threatened they exude a thick peppery musk that stings the target’s eyes.

3

1

2

3 | 1

10 8 3

Earth+2, Fire–2

DEMEANOR - UNENTHUSED

2

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 0 MARTIAL 1 SCHOLAR 0 SOCIAL 0 | TRADE 2

ADVANTAGES | DISADVANTAGES

Enormous Stature: Earth Martial; Physical

Virtually Blind: Water Martial; Physical

FAVORED WEAPONS & GEAR

Needle Bite: Range 0, Damage 2, Deadliness 5, Razor-Edged

Gear (equipped): Blubbery hide (Physical 2)

ABILITIES

HUGE AND SLIPPERY

This salamander is a silhouette 2 creature. The TN of any check to pick up a giant salamander is increased by 2.

PEPPER MUSK

After a giant salamander defends against damage, each character at range 0–2 of the salamander suffers the Dazed condition and must resist with a TN 2 Fitness check (Air 4, Fire 1) or suffer the Disoriented condition as well.