Hinotama
Descrição
Natives of the Spirit Realm of Sakkaku, hinotama are sentient ball-lighting spirits. Attracted to storms and metallic fixtures, they are known to explode into electric arcs and flames without warning.
Atributos
- Anéis
Air 3
Earth 1
Fire 3
Water 1
Void 1- Atributos
- Resistência
- 6
- Compostura
- 4
- Foco
- 4
- Vigilância
- 2
- Comportamento
- Detached
+1
+1
-1 - Grupos de perícia
- Artisan
- 0
- Martial
- 2
- Scholar
- 0
- Social
- 0
- Trade
- 0
Vantagens e desvantagens
- Vantagens
- Incorporeal
: Martial; Physical, Spiritual
- Incorporeal
- Desvantagens
- Easily Angered
: Social; Interpersonal, Mental
- Easily Angered
Armas e equipamento
- Armas
- Arcing Lightning: Range 0–4, Damage 4, Deadliness 5
- Equipamento (equipado)
Electric form (Physical 10)
Habilidades
- LIGHTNING CREATURE: The hinotama is an Otherworldly creature of silhou-ette 0 that can pass through solid objects.
- ELECTRIC BLAST: When the hinotama makes an Attack action check they may spend in the following ways:
: The target suffers supernatural damage equal to the Attack action check’s bonus successes.
+: The hinotama may select an additional target within range 2 of another target for their attack.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › Spirits and Strange Beings · p. 246
Mostrar o texto como impresso
ADVERSARY | CONFLICT RANK: 6 1
Natives of the Spirit Realm of Sakkaku, hinotama are sentient ball-lighting spirits. Attracted to storms and metallic fixtures, they are known to explode into electric arcs and flames without warning.
1
1
3
1 | 3
6 4 4
+1,
+1,
–1,
DEMEANOR - DETACHED
2
ENDURANCE
COMPOSURE
FOCUS
VIGILANCE
ARTISAN 0 MARTIAL 2 SCHOLAR 0 SOCIAL 0 | TRADE 0
ADVANTAGES | DISADVANTAGES
Incorporeal:
Martial; Physical, Spiritual
Easily Angered:
Social; Interpersonal, Mental
FAVORED WEAPONS & GEAR
Arcing Lightning: Range 0–4, Damage 4, Deadliness 5
Gear (equipped): Electric form (Physical 10)
ABILITIES
LIGHTNING CREATURE
The hinotama is an Otherworldly creature of silhou-ette 0 that can pass through solid objects.
ELECTRIC BLAST
When the hinotama makes an Attack action check they may spend in the following ways:
: The target suffers supernatural damage equal to the Attack action check’s bonus successes.
+: The hinotama may select an additional target within range 2 of another target for their attack.
