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Hired Enforcer

Tipo MINIONGrau de conflito Combat conflict rank 2 Intrigue conflict rank 1
PoW p. 231

Descrição

Little more than brutes and thumb breakers, enforcers are hired muscle employed to intimidate those who refuse to take their employer’s threats seriously. Hired enforcers do not care who their employer is—a merchant who was shorted by someone who thought they were clever, a crime lord displeased with a law enforcement official, or simply someone who wishes to assert their authority—they just care that the coin is good.

Atributos

Anéis
Air Air 2 Earth Earth 2 Fire Fire 2 Water Water 2 Void Void 1
Social
Honra
16
Glória
20
Status
9
Atributos
Resistência
7
Compostura
6
Foco
4
Vigilância
2
Comportamento
Shrewd Air+2 Fire-2
Grupos de perícia
Artisan
0
Martial
1
Scholar
0
Social
0
Trade
1

Vantagens e desvantagens

Vantagens
  • Imposing Earth: Martial, Social; Inter- personal, Physical
Desvantagens
  • Fool’s Avarice Earth: Social; Mental

Armas e equipamento

Armas
  • Club: Range 0–1, Damage 5/6, Deadliness 2, Mundane
Equipamento (equipado)

Passable clothes, handful of bu

Habilidades

  • SUCKER PUNCH: When performing an Attack action check, this enforcer may spend Opportunity in the following way:

    Opportunity: One target gains the Disoriented condition.

Texto do livro

Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › City and Village Dwellers · p. 231

Mostrar o texto como impresso

MINION | CONFLICT RANK: Combat conflict rank 2 Intrigue conflict rank 1

Little more than brutes and thumb breakers, enforcers are hired muscle employed to intimidate those who refuse to take their employer’s threats seriously. Hired enforcers do not care who their employer is—a merchant who was shorted by someone who thought they were clever, a crime lord displeased with a law enforcement official, or simply someone who wishes to assert their authority—they just care that the coin is good.

16 | 7 20 | 6 09 | 4

Air+2, Fire–2

DEMEANOR - SHREWD

2

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

2 2 2 | 2 1

ARTISAN 0 MARTIAL 1 SCHOLAR 0 SOCIAL 0 | TRADE 1

ADVANTAGES | DISADVANTAGES

Imposing: Earth Martial, Social; Interpersonal, Physical

Fool’s Avarice: Earth Social; Mental

FAVORED WEAPONS & GEAR

Club: Range 0–1, Damage 5/6, Deadliness 2, Mundane

Gear (equipped): Passable clothes, handful of bu

ABILITIES

SUCKER PUNCH

When performing an Attack action check, this enforcer may spend Opportunity in the following way:

Opportunity: One target gains the Disoriented condition.