Night Heron
Descrição
The night heron is a nocturnal bird endemic to the forests and glades of Phoenix, Crane, and Unicorn provinces. Identified by its black-and-white plumage and its eerie keen, the night heron is known for a phenomenon called “blue heron flame” (aosaginohi). Under the full moon, the night heron glows pale blue and casts a phosphorescent sheen over anything beneath its beating wings. While the night heron is peaceful enough to be approached, it flees when it is confronted or senses danger, only resorting to blinding phosphorescent flashes and raking talon attacks when it has no other choice.
Atributos
- Anéis
Air 2
Earth 1
Fire 2
Water 3
Void 1- Atributos
- Resistência
- 5
- Compostura
- 5
- Foco
- 4
- Vigilância
- 3
- Comportamento
- Flighty
+2
-2 - Grupos de perícia
- Artisan
- 0
- Martial
- 1
- Scholar
- 0
- Social
- 0
- Trade
- 2
Vantagens e desvantagens
- Vantagens
- Graceful Flight
: Martial; Physical
- Graceful Flight
- Desvantagens
- Easily Frightened
: Martial; Mental
- Easily Frightened
Armas e equipamento
- Armas
- Clawed talons: Range 0, Damage 3, Deadliness 5, Razor-Edged
Habilidades
- FLASH-CAST: The night heron may spend a Movement action to hurl itself to a spot within its normal movement range, casting a splash of blue or golden, glowing powder over everything within range 0–1 of where it lands. Those caught within must resist with a TN 2 Fitness check (Fire 1, Air 3); if they fail, they become Dazed.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › Animals · p. 242
Mostrar o texto como impresso
MINION | CONFLICT RANK: 2 1
The night heron is a nocturnal bird endemic to the forests and glades of Phoenix, Crane, and Unicorn provinces. Identified by its black-and-white plumage and its eerie keen, the night heron is known for a phenomenon called “blue heron flame” (aosaginohi). Under the full moon, the night heron glows pale blue and casts a phosphorescent sheen over anything beneath its beating wings. While the night heron is peaceful enough to be approached, it flees when it is confronted or senses danger, only resorting to blinding phosphorescent flashes and raking talon attacks when it has no other choice.
1
1
2
3 | 2
5 5 4
+2,
–2
DEMEANOR - FLIGHTY
3
ENDURANCE
COMPOSURE
FOCUS
VIGILANCE
ARTISAN 0 MARTIAL 1 SCHOLAR 0 SOCIAL 0 | TRADE 2
ADVANTAGES | DISADVANTAGES
Graceful Flight:
Martial; Physical
Easily Frightened:
Martial; Mental
FAVORED WEAPONS & GEAR
Clawed talons: Range 0, Damage 3, Deadliness 5, Razor-Edged
ABILITIES
FLASH-CAST
The night heron may spend a Movement action to hurl itself to a spot within its normal movement range, casting a splash of blue or golden, glowing powder over everything within range 0–1 of where it lands. Those caught within must resist with a TN 2 Fitness check (Fire 1, Air 3); if they fail, they become Dazed.
