Novice Rōnin
Descrição
To survive on their own, or out of a need to belong, rōnin sometimes band together in small mercenary groups. At a cursory glance, these groups appear identical to bandit gangs, but what distinguishes them is some sense of honor. Upon joining, those recently cast aside by the clans will fashion themselves after a mentor, a rōnin who has proven they can survive the indifference of the waves.
Atributos
- Anéis
Air 2
Earth 3
Fire 2
Water 3
Void 1- Social
- Honra
- 33
- Glória
- 35
- Status
- 21
- Atributos
- Resistência
- 12
- Compostura
- 10
- Foco
- 4
- Vigilância
- 2
- Comportamento
- Gruff
+2
-2 - Grupos de perícia
- Artisan
- 0
- Martial
- 2
- Scholar
- 1
- Social
- 1
- Trade
- 1
Vantagens e desvantagens
- Vantagens
- Martial Instinct
: Martial; Mental
- Martial Instinct
- Desvantagens
- Unnecessarily Rude
: Social; Interpersonal
- Unnecessarily Rude
Armas e equipamento
- Armas
- Katana: Range 1, Damage 4, Deadliness 5/7, Ceremonial, Razor-Edged
- Yumi: Range 2–5, Damage 5, Deadliness 3
- Equipamento (equipado)
Worn traveler’s clothes (Physical 2, Mundane), quiver, straw cloak, handful of zeni
Habilidades
- STRIKING AS FIRE: When performing an Attack action (Fire) check, a novice rōnin may spend as follows:
Fire +: Increase the severity of any critical strike dealt as part of this attack by 2 per spent in this way.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › City and Village Dwellers · p. 232
Mostrar o texto como impresso
MINION | CONFLICT RANK: 2 1
To survive on their own, or out of a need to belong, rōnin sometimes band together in small mercenary groups. At a cursory glance, these groups appear identical to bandit gangs, but what distinguishes them is some sense of honor. Upon joining, those recently cast aside by the clans will fashion themselves after a mentor, a rōnin who has proven they can survive the indifference of the waves.
33 | 12 35 | 10 21 | 4
+2,
–2
DEMEANOR - GRUFF
2
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
SOCIETAL | PERSONAL
3 2 3 | 2 1
ARTISAN 0 MARTIAL 2 SCHOLAR 1 SOCIAL 1 | TRADE 1
ADVANTAGES | DISADVANTAGES
Martial Instinct:
Martial; Mental
Unnecessarily Rude:
Social; Interpersonal
FAVORED WEAPONS & GEAR
Katana: Range 1, Damage 4, Deadliness 5/7, Ceremonial, Razor-Edged
Yumi: Range 2–5, Damage 5, Deadliness 3
Gear (equipped): Worn traveler’s clothes (Physical 2, Mundane), quiver, straw cloak, handful of zeni
ABILITIES
STRIKING AS FIRE
When performing an Attack action (Fire) check, a novice rōnin may spend as follows:
Fire +: Increase the severity of any critical strike dealt as part of this attack by 2 per spent in this way.
