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Saltwater Crocodile (Wani)

Tipo ADVERSARYGrau de conflito Combat conflict rank 5 Intrigue conflict rank 1
PoW p. 238

Descrição

Crocodiles are relatively common aquatic reptiles in both the coastal rivers and swamps of northern Rokugan and the marshlands of the Crane. Given enough to eat, Rokugani crocodiles have been known to grow up to twenty feet long and nearly 2,500 pounds. They hunt by floating still, appearing to be a log or other flotsam, and then snapping at unwary prey and dragging them into the water, spinning and thrashing into what is colloquially known as a “death roll.” Hunting crocodiles requires multiple samurai; facing one alone in marshy environments is unwise.

Atributos

Anéis
Air Air 1 Earth Earth 4 Fire Fire 3 Water Water 5 Void Void 1
Atributos
Resistência
16
Compostura
10
Foco
4
Vigilância
2
Comportamento
Opportunistic Water+2 Fire-2
Grupos de perícia
Artisan
0
Martial
3
Scholar
0
Social
0
Trade
1

Vantagens e desvantagens

Vantagens
  • Enormous Stature Earth: Martial; Physical
Desvantagens
  • Clumsy on Land Water: Martial; Physical

Armas e equipamento

Armas
  • Teeth: Range 0, Damage 5, Deadliness 4, Razor- Edged, Snaring
Equipamento (equipado)

Thick hide (Physical 4)

Habilidades

  • GIANT AQUATIC REPTILE: A saltwater crocodile is a silhouette 3 creature and can move through the water without requiring checks.
  • DEATH ROLL: When a crocodile succeeds on an Attack action check against a target, that target suffers the Prone and Disoriented conditions.

    If the crocodile and its target are in the water, the target must make a TN 3 Fitness check; if they fail, the target begins drowning (see Suffocation, on page 269 of the core rulebook).

Texto do livro

Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › Animals · p. 238

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 5 Intrigue conflict rank 1

Crocodiles are relatively common aquatic reptiles in both the coastal rivers and swamps of northern Rokugan and the marshlands of the Crane. Given enough to eat, Rokugani crocodiles have been known to grow up to twenty feet long and nearly 2,500 pounds. They hunt by floating still, appearing to be a log or other flotsam, and then snapping at unwary prey and dragging them into the water, spinning and thrashing into what is colloquially known as a “death roll.” Hunting crocodiles requires multiple samurai; facing one alone in marshy environments is unwise.

4

1

1

5 | 3

16 10 4

Water+2, Fire–2

DEMEANOR - OPPORTUNISTIC

2

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 0 MARTIAL 3 SCHOLAR 0 SOCIAL 0 | TRADE 1

ADVANTAGES | DISADVANTAGES

Enormous Stature: Earth Martial; Physical

Clumsy on Land: Water Martial; Physical

FAVORED WEAPONS & GEAR

Teeth: Range 0, Damage 5, Deadliness 4, Razor- Edged, Snaring

Gear (equipped): Thick hide (Physical 4)

ABILITIES

GIANT AQUATIC REPTILE

A saltwater crocodile is a silhouette 3 creature and can move through the water without requiring checks.

DEATH ROLL

When a crocodile succeeds on an Attack action check against a target, that target suffers the Prone and Disoriented conditions.

If the crocodile and its target are in the water, the target must make a TN 3 Fitness check; if they fail, the target begins drowning (see Suffocation, on page 269 of the core rulebook).