Saltwater Crocodile (Wani)
Descrição
Crocodiles are relatively common aquatic reptiles in both the coastal rivers and swamps of northern Rokugan and the marshlands of the Crane. Given enough to eat, Rokugani crocodiles have been known to grow up to twenty feet long and nearly 2,500 pounds. They hunt by floating still, appearing to be a log or other flotsam, and then snapping at unwary prey and dragging them into the water, spinning and thrashing into what is colloquially known as a “death roll.” Hunting crocodiles requires multiple samurai; facing one alone in marshy environments is unwise.
Atributos
- Anéis
Air 1
Earth 4
Fire 3
Water 5
Void 1- Atributos
- Resistência
- 16
- Compostura
- 10
- Foco
- 4
- Vigilância
- 2
- Comportamento
- Opportunistic
+2
-2 - Grupos de perícia
- Artisan
- 0
- Martial
- 3
- Scholar
- 0
- Social
- 0
- Trade
- 1
Vantagens e desvantagens
- Vantagens
- Enormous Stature
: Martial; Physical
- Enormous Stature
- Desvantagens
- Clumsy on Land
: Martial; Physical
- Clumsy on Land
Armas e equipamento
- Armas
- Teeth: Range 0, Damage 5, Deadliness 4, Razor- Edged, Snaring
- Equipamento (equipado)
Thick hide (Physical 4)
Habilidades
- GIANT AQUATIC REPTILE: A saltwater crocodile is a silhouette 3 creature and can move through the water without requiring checks.
- DEATH ROLL: When a crocodile succeeds on an Attack action check against a target, that target suffers the Prone and Disoriented conditions.
If the crocodile and its target are in the water, the target must make a TN 3 Fitness check; if they fail, the target begins drowning (see Suffocation, on page 269 of the core rulebook).
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › Animals · p. 238
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ADVERSARY | CONFLICT RANK: 5 1
Crocodiles are relatively common aquatic reptiles in both the coastal rivers and swamps of northern Rokugan and the marshlands of the Crane. Given enough to eat, Rokugani crocodiles have been known to grow up to twenty feet long and nearly 2,500 pounds. They hunt by floating still, appearing to be a log or other flotsam, and then snapping at unwary prey and dragging them into the water, spinning and thrashing into what is colloquially known as a “death roll.” Hunting crocodiles requires multiple samurai; facing one alone in marshy environments is unwise.
4
1
1
5 | 3
16 10 4
+2,
–2
DEMEANOR - OPPORTUNISTIC
2
ENDURANCE
COMPOSURE
FOCUS
VIGILANCE
ARTISAN 0 MARTIAL 3 SCHOLAR 0 SOCIAL 0 | TRADE 1
ADVANTAGES | DISADVANTAGES
Enormous Stature:
Martial; Physical
Clumsy on Land:
Martial; Physical
FAVORED WEAPONS & GEAR
Teeth: Range 0, Damage 5, Deadliness 4, Razor- Edged, Snaring
Gear (equipped): Thick hide (Physical 4)
ABILITIES
GIANT AQUATIC REPTILE
A saltwater crocodile is a silhouette 3 creature and can move through the water without requiring checks.
DEATH ROLL
When a crocodile succeeds on an Attack action check against a target, that target suffers the Prone and Disoriented conditions.
If the crocodile and its target are in the water, the target must make a TN 3 Fitness check; if they fail, the target begins drowning (see Suffocation, on page 269 of the core rulebook).
