Vigilante Shinobi
Descrição
Shinobi exist in secret, training in secret, defying the laws of the Emperor and accepting Great Clan gold in exchange for carrying out clandestine deeds. But some shinobi train for a different purpose entirely: to protect the peasants from their own cruel samurai lords. Samurai who wrong the helpless peasantry are visited in the night by an avenging shadow, and those who attempt to subjugate a village simply vanish without a trace.
Atributos
- Anéis
Air 2
Earth 2
Fire 3
Water 3
Void 2- Social
- Honra
- 0
- Glória
- 20
- Status
- 8
- Atributos
- Resistência
- 10
- Compostura
- 12
- Foco
- 6
- Vigilância
- 3
- Comportamento
- Intimidating
+2
-2 - Grupos de perícia
- Artisan
- 0
- Martial
- 3
- Scholar
- 1
- Social
- 0
- Trade
- 1
Vantagens e desvantagens
- Vantagens
- Killer Instinct
: Martial; Mental - Deadly Silent
: Martial; Mental, Physical
- Killer Instinct
- Desvantagens
- Ruthless
: Social; Physical, Spiritual
- Ruthless
Armas e equipamento
- Armas
- Kusari-Gama: Range 0/2–3, Damage 3, Deadliness 3, Concealable, Snaring, Wargear
- Shuriken: Range 0, Damage 2, Deadliness 4, Range 1–3, Concealable
- Equipamento (equipado)
Worn traveler’s clothes (Physical 2, Mundane), straw hat, assorted knives, caltrops, vials, handful of zeni
- Equipamento (outro)
Infiltration clothes, climbing equipment, makeup and disguises
Habilidades
- SKULK: Activation: When a vigilante shinobi performs an Initiative or Attack action check using Air, they may spend as follows:
Air : If the vigilante shinobi is in obscuring terrain, a crowd, or otherwise concealed from sight, one character with vigilance lower than or equal to the shinobi’s ranks in Skulduggery loses sight of the shinobi.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › City and Village Dwellers · p. 234
Mostrar o texto como impresso
ADVERSARY | CONFLICT RANK: 4 2
Shinobi exist in secret, training in secret, defying the laws of the Emperor and accepting Great Clan gold in exchange for carrying out clandestine deeds. But some shinobi train for a different purpose entirely: to protect the peasants from their own cruel samurai lords. Samurai who wrong the helpless peasantry are visited in the night by an avenging shadow, and those who attempt to subjugate a village simply vanish without a trace.
00 | 10 20 | 12 08 | 6
+2,
–2
DEMEANOR - INTIMIDATING
3
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
SOCIETAL | PERSONAL
2 2 3 | 3 2
ARTISAN 0 MARTIAL 3 SCHOLAR 1 SOCIAL 0 | TRADE 1
ADVANTAGES | DISADVANTAGES
Killer Instinct:
Martial; Mental
Deadly Silent:
Martial; Mental, Physical
Ruthless:
Social; Physical, Spiritual
FAVORED WEAPONS & GEAR
Kusari-Gama: Range 0/2–3, Damage 3, Deadliness 3, Concealable, Snaring, Wargear
Shuriken: Range 0, Damage 2, Deadliness 4, Range 1–3, Concealable
Gear (equipped): Worn traveler’s clothes (Physical 2, Mundane), straw hat, assorted knives, caltrops, vials, handful of zeni
Gear (other): Infiltration clothes, climbing equipment, makeup and disguises
ABILITIES
SKULK
Activation: When a vigilante shinobi performs an Initiative or Attack action check using Air, they may spend as follows:
Air : If the vigilante shinobi is in obscuring terrain, a crowd, or otherwise concealed from sight, one character with vigilance lower than or equal to the shinobi’s ranks in Skulduggery loses sight of the shinobi.
