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Ichir ō, Bandit Leader

Tipo ADVERSARYGrau de conflito Combat conflict rank 2 Intrigue conflict rank 1
SoR p. 8

Descrição

Ichirō could not bear to watch his father, Setsuo, submit to Jikai’s cruelty, so he abandoned the village to live in the forest. Reo the dōshin, or local law enforcer, followed him. They gathered together several of the villagers who wanted to fight rather than starve, most of whom trained with Michi (see page 11). Ichirō is young and naïve, and if the PCs swear to keep his presence secret, he does not prevent them from leaving the Hermitage.

Although Ichirō tells the other bandits that the Perfect Land Sect will appear to help them one day, he cannot really know this. In the meantime, he encourages the bandits to train and hunt in secret in the forest. He hopes to ultimately help the village by overthrowing Jikai. How and when has never been established, and he fears the others will lose faith in him before he finds the resources and will to put his plan into action.

Atributos

Anéis
Air Air 2 Earth Earth 2 Fire Fire 3 Water Water 2 Void Void 1
Social
Honra
10
Glória
10
Status
15
Atributos
Resistência
10
Compostura
7
Foco
5
Vigilância
2
Comportamento
Ambitious Fire+2 Air-2
Grupos de perícia
Artisan
0
Martial
2
Scholar
0
Social
1
Trade
1

Vantagens e desvantagens

Vantagens
  • Wary Air: Martial; Physical
Desvantagens
  • Idealistic Void: Social; Mental

Armas e equipamento

Armas
  • Kama: Range 0–1, Damage 3, Deadliness 3/5, Concealable
Equipamento (equipado)

Peasant garb (Physical 1), bandit mask

Habilidades

  • FOREST FIGHTER: When Ichirō makes a Martial skill check while in forest, he adds one rolled Ring die (d6.

Texto do livro

Sins of Regret · Part One: Twin Blessings Village › Village Locations · p. 8

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 2 Intrigue conflict rank 1

Ichirō could not bear to watch his father, Setsuo, submit to Jikai’s cruelty, so he abandoned the village to live in the forest. Reo the dōshin, or local law enforcer, followed him. They gathered together several of the villagers who wanted to fight rather than starve, most of whom trained with Michi (see page 11). Ichirō is young and naïve, and if the PCs swear to keep his presence secret, he does not prevent them from leaving the Hermitage.

Although Ichirō tells the other bandits that the Perfect Land Sect will appear to help them one day, he cannot really know this. In the meantime, he encourages the bandits to train and hunt in secret in the forest. He hopes to ultimately help the village by overthrowing Jikai. How and when has never been established, and he fears the others will lose faith in him before he finds the resources and will to put his plan into action.

10 | 10 10 | 7 15 | 5

Fire+2, Air–2

DEMEANOR - AMBITIOUS

2

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

SOCIETAL | PERSONAL

2 2 2 | 3 1

ARTISAN 0 MARTIAL 2 SCHOLAR 0 SOCIAL 1 | TRADE 1

ADVANTAGES | DISADVANTAGES

Wary: Air Martial; Physical

Idealistic: Void Social; Mental

FAVORED WEAPONS & GEAR

Kama: Range 0–1, Damage 3, Deadliness 3/5, Concealable

Gear (equipped): Peasant garb (Physical 1), bandit mask

ABILITIES

FOREST FIGHTER

When Ichirō makes a Martial skill check while in forest, he adds one rolled Ring die (d6.