Kakita Ryoku
Descrição
Lady Ryoku is a complicated woman whose age has only made her more elegant and dignified. On the one hand, she strives for perfect politeness and protocol in everything, having studied as an artisan and served as a courtier in the Emperor’s own court for many, many years. On the other hand, she is of such high status and glory that she can essentially say whatever she pleases, and no one can gainsay her without looking a fool. Her speech is laced with euphemisms; she knows just the words to say to avoid offense, but she also dips into a contemptuous tone when she feels it is truly warranted. Avoiding any hint of condescension, she prefers to “kill with kindness” and is willing to help the PCs gain access to people and places they would otherwise not have the status to reach.
Atributos
- Anéis
Air 5
Earth 2
Fire 3
Water 4
Void 3- Social
- Honra
- 76
- Glória
- 85
- Status
- 70
- Atributos
- Resistência
- 4
- Compostura
- 19
- Foco
- 8
- Vigilância
- 5
- Comportamento
- Assertive
+2
-2 - Grupos de perícia
- Artisan
- 3
- Martial
- 0
- Scholar
- 3
- Social
- 5
- Trade
- 1
Vantagens e desvantagens
- Vantagens
- Famously Successful
: Social; Interpersonal, Fame - Love of Storytelling
: Artisan; Mental
- Famously Successful
- Desvantagens
- Broken Hearted
: Social; Mental - Whispers of Treachery
: Social; Interpersonal, Infamy
- Broken Hearted
Armas e equipamento
- Armas
- Wakizashi: Range 0–1, Damage 3, Deadliness 5/7, Ceremonial, Razor-Edged
- Equipamento (equipado)
Ceremonial clothes (Physical 1, Ceremonial, Resplendent), personal chop
- Equipamento (outro)
Pillow book, calligraphy set, omamori (a ward against vengeful spirits) given to Ryoku by Emperor Hantei XXXVII
Habilidades
- EBB AND FLOW: Activation: As a Scheme or Support action, Ryoku may make a Courtesy (Water), Command (Water), or Games (Water) check targeting one character. The TN of this check is equal to the target’s vigilance.
Effects: If Ryoku succeeds (and chose Scheme action), she may choose one of the target’s advantages that she knows, and whenever it applies, invert it. This effect persists until the end of the scene. If Ryoku succeeds (and chose Support action), she may choose one of the target’s disadvantages she knows and, whenever it applies, invert it. This effect persists until the end of the scene. - I HAVE MET YOUR LIKE BEFORE: When performing a Scheme action, Ryoku may spend in the following way:
: Learn the target’s ninjō or giri, or a single advantage or disadvantage.
: Learn the target’s current goal in this scene. - SPEAKING IN SILENCE: Once per scene when making a check to persuade or influence someone, Ryoku may add five kept set to .
- EVERYTHING TELLS A STORY: When performing an Artisan skill check, Ryoku may add one kept set to an result.
Texto do livro
Winter's Embrace · Appendix A: Non-Player Characters › Kakita Ryoku · p. 25
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ADVERSARY | CONFLICT RANK: 3 9
Lady Ryoku is a complicated woman whose age has only made her more elegant and dignified. On the one hand, she strives for perfect politeness and protocol in everything, having studied as an artisan and served as a courtier in the Emperor’s own court for many, many years. On the other hand, she is of such high status and glory that she can essentially say whatever she pleases, and no one can gainsay her without looking a fool. Her speech is laced with euphemisms; she knows just the words to say to avoid offense, but she also dips into a contemptuous tone when she feels it is truly warranted. Avoiding any hint of condescension, she prefers to “kill with kindness” and is willing to help the PCs gain access to people and places they would otherwise not have the status to reach.
76 | 4 85 | 19 70 | 8
+2,
–2
DEMEANOR - ASSERTIVE
5
HONOR | ENDURANCE
GLORY | COMPOSURE
STATUS | FOCUS
VIGILANCE
2 5 4 | 3 3
ARTISAN 3 MARTIAL 0 SCHOLAR 3 SOCIAL 5 | TRADE 1
ADVANTAGES | DISADVANTAGES
Famously Successful:
Social; Interpersonal, Fame
Love of Storytelling:
Artisan; Mental
Broken Hearted:
Social; Mental
Whispers of Treachery:
Social; Interpersonal, Infamy
FAVORED WEAPONS & GEAR
Wakizashi: Range 0–1, Damage 3, Deadliness 5/7, Ceremonial, Razor-Edged
Gear (equipped): Ceremonial clothes (Physical 1, Ceremonial, Resplendent), personal chop
Gear (other): Pillow book, calligraphy set, omamori (a ward against vengeful spirits) given to Ryoku by Emperor Hantei XXXVII
ABILITIES
EBB AND FLOW
Activation: As a Scheme or Support action, Ryoku may make a Courtesy (Water), Command (Water), or Games (Water) check targeting one character. The TN of this check is equal to the target’s vigilance.
Effects: If Ryoku succeeds (and chose Scheme action), she may choose one of the target’s advantages that she knows, and whenever it applies, invert it. This effect persists until the end of the scene. If Ryoku succeeds (and chose Support action), she may choose one of the target’s disadvantages she knows and, whenever it applies, invert it. This effect persists until the end of the scene.
I HAVE MET YOUR LIKE BEFORE
When performing a Scheme action, Ryoku may spend in the following way:
: Learn the target’s ninjō or giri, or a single advantage or disadvantage.
: Learn the target’s current goal in this scene.
SPEAKING IN SILENCE
Once per scene when making a check to persuade or influence someone, Ryoku may add five kept set to .
EVERYTHING TELLS A STORY
When performing an Artisan skill check, Ryoku may add one kept set to an result.
