Pular para o conteúdo
Wiki L5R 5e

Início › NPCs

Kakita Ryoku

Tipo ADVERSARYGrau de conflito Combat conflict rank 3 Intrigue conflict rank 9
WE p. 25

Descrição

Lady Ryoku is a complicated woman whose age has only made her more elegant and dignified. On the one hand, she strives for perfect politeness and protocol in everything, having studied as an artisan and served as a courtier in the Emperor’s own court for many, many years. On the other hand, she is of such high status and glory that she can essentially say whatever she pleases, and no one can gainsay her without looking a fool. Her speech is laced with euphemisms; she knows just the words to say to avoid offense, but she also dips into a contemptuous tone when she feels it is truly warranted. Avoiding any hint of condescension, she prefers to “kill with kindness” and is willing to help the PCs gain access to people and places they would otherwise not have the status to reach.

Atributos

Anéis
Air Air 5 Earth Earth 2 Fire Fire 3 Water Water 4 Void Void 3
Social
Honra
76
Glória
85
Status
70
Atributos
Resistência
4
Compostura
19
Foco
8
Vigilância
5
Comportamento
Assertive Earth+2 Air-2
Grupos de perícia
Artisan
3
Martial
0
Scholar
3
Social
5
Trade
1

Vantagens e desvantagens

Vantagens
  • Famously Successful Water: Social; Interpersonal, Fame
  • Love of Storytelling Water: Artisan; Mental
Desvantagens
  • Broken Hearted Fire: Social; Mental
  • Whispers of Treachery Fire: Social; Interpersonal, Infamy

Armas e equipamento

Armas
  • Wakizashi: Range 0–1, Damage 3, Deadliness 5/7, Ceremonial, Razor-Edged
Equipamento (equipado)

Ceremonial clothes (Physical 1, Ceremonial, Resplendent), personal chop

Equipamento (outro)

Pillow book, calligraphy set, omamori (a ward against vengeful spirits) given to Ryoku by Emperor Hantei XXXVII

Habilidades

  • EBB AND FLOW: Activation: As a Scheme or Support action, Ryoku may make a Courtesy (Water), Command (Water), or Games (Water) check targeting one character. The TN of this check is equal to the target’s vigilance.

    Effects: If Ryoku succeeds (and chose Scheme action), she may choose one of the target’s advantages that she knows, and whenever it applies, invert it. This effect persists until the end of the scene. If Ryoku succeeds (and chose Support action), she may choose one of the target’s disadvantages she knows and, whenever it applies, invert it. This effect persists until the end of the scene.
  • I HAVE MET YOUR LIKE BEFORE: When performing a Scheme action, Ryoku may spend Opportunity in the following way:

    Opportunity: Learn the target’s ninjō or giri, or a single advantage or disadvantage.

    Opportunity Opportunity: Learn the target’s current goal in this scene.
  • SPEAKING IN SILENCE: Once per scene when making a check to persuade or influence someone, Ryoku may add five kept Ring die (d6 set to Opportunity.
  • EVERYTHING TELLS A STORY: When performing an Artisan skill check, Ryoku may add one kept Ring die (d6 set to an Opportunity result.

Texto do livro

Winter's Embrace · Appendix A: Non-Player Characters › Kakita Ryoku · p. 25

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 3 Intrigue conflict rank 9

Lady Ryoku is a complicated woman whose age has only made her more elegant and dignified. On the one hand, she strives for perfect politeness and protocol in everything, having studied as an artisan and served as a courtier in the Emperor’s own court for many, many years. On the other hand, she is of such high status and glory that she can essentially say whatever she pleases, and no one can gainsay her without looking a fool. Her speech is laced with euphemisms; she knows just the words to say to avoid offense, but she also dips into a contemptuous tone when she feels it is truly warranted. Avoiding any hint of condescension, she prefers to “kill with kindness” and is willing to help the PCs gain access to people and places they would otherwise not have the status to reach.

76 | 4 85 | 19 70 | 8

Earth+2, Air–2

DEMEANOR - ASSERTIVE

5

HONOR | ENDURANCE

GLORY | COMPOSURE

STATUS | FOCUS

VIGILANCE

2 5 4 | 3 3

ARTISAN 3 MARTIAL 0 SCHOLAR 3 SOCIAL 5 | TRADE 1

ADVANTAGES | DISADVANTAGES

Famously Successful: Water Social; Interpersonal, Fame

Love of Storytelling: Water Artisan; Mental

Broken Hearted: Fire Social; Mental

Whispers of Treachery: Fire Social; Interpersonal, Infamy

FAVORED WEAPONS & GEAR

Wakizashi: Range 0–1, Damage 3, Deadliness 5/7, Ceremonial, Razor-Edged

Gear (equipped): Ceremonial clothes (Physical 1, Ceremonial, Resplendent), personal chop

Gear (other): Pillow book, calligraphy set, omamori (a ward against vengeful spirits) given to Ryoku by Emperor Hantei XXXVII

ABILITIES

EBB AND FLOW

Activation: As a Scheme or Support action, Ryoku may make a Courtesy (Water), Command (Water), or Games (Water) check targeting one character. The TN of this check is equal to the target’s vigilance.

Effects: If Ryoku succeeds (and chose Scheme action), she may choose one of the target’s advantages that she knows, and whenever it applies, invert it. This effect persists until the end of the scene. If Ryoku succeeds (and chose Support action), she may choose one of the target’s disadvantages she knows and, whenever it applies, invert it. This effect persists until the end of the scene.

I HAVE MET YOUR LIKE BEFORE

When performing a Scheme action, Ryoku may spend Opportunity in the following way:

Opportunity: Learn the target’s ninjō or giri, or a single advantage or disadvantage.

Opportunity Opportunity: Learn the target’s current goal in this scene.

SPEAKING IN SILENCE

Once per scene when making a check to persuade or influence someone, Ryoku may add five kept Ring die (d6 set to Opportunity.

EVERYTHING TELLS A STORY

When performing an Artisan skill check, Ryoku may add one kept Ring die (d6 set to an Opportunity result.