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Wargear

Core p. 241

Regra

Implements seen in battle and few other contexts— items with the Wargear quality—are decidedly inappropriate for most social contexts. Wargear makes people nervous, which impedes efforts at diplomacy.

Whenever another character suffers 1 or more strife due to the actions of someone wearing one or more Wargear items, they suffer that amount plus 1 instead.

Texto do livro

Core Rulebook · Chapter 5: Equipment › Item Qualities · p. 241

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Implements seen in battle and few other contexts— items with the Wargear quality—are decidedly inappropriate for most social contexts. Wargear makes people nervous, which impedes efforts at diplomacy.

Whenever another character suffers 1 or more strife due to the actions of someone wearing one or more Wargear items, they suffer that amount plus 1 instead.