Other Supernatural Elements
Texto
NPCs may be particularly dynamic and engaging, but they are not the only elements that can be included in a supernatural encounter. Mystical items and otherworldly places and events can also form important components of such encounters.
Supernatural items known as nemuranai come into existence when an item’s spirit is awakened, either by an appropriately skilled shugenja or as a result of the item’s association with great deeds. Nemuranai, which are extraordinarily rare, may be either beneficent or malevolent, depending on the intent of their creator or the circumstances of their awakening. Guidelines for creating nemuranai are given on page 307 of the core rulebook.
Supernatural locations are those places where, as with nemuranai, the spirit of the place has been awakened. This can happen as a result of epic or catastrophic events, such as battles or natural disasters. It can also happen because of weakened boundaries between the Mortal Realm and the Spirit Realms (see Places of Power, on page 138). Entities from the Spirit Realms may be able to enter the Mortal Realm in such places, where the PCs might then encounter them. The mystical nature of such supernatural locations can also be reflected by assigning them appropriate terrain qualities, as described on page 267 of the core rulebook.
Finally, events can have a supernatural nature. If the PCs attend a festival devoted to Fukurokujin, the Fortune of Wisdom, they could benefit from the effects of the invocation Fukurokujin’s Wit on any checks they make for the remainder of that day. A supernaturally imbued storm, in the meantime, could cause the terrain beneath it to gain the Hallowed or Imbalanced quality for one or more elements until it has passed.
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Celestial Realms · Chapter 3: Power of Worship › Designing Supernatural Encounters › Other Supernatural Elements · p. 128 p. 130
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NPCs may be particularly dynamic and engaging, but they are not the only elements that can be included in a supernatural encounter. Mystical items and otherworldly places and events can also form important components of such encounters.
Supernatural items known as nemuranai come into existence when an item’s spirit is awakened, either by an appropriately skilled shugenja or as a result of the item’s association with great deeds. Nemuranai, which are extraordinarily rare, may be either beneficent or malevolent, depending on the intent of their creator or the circumstances of their awakening. Guidelines for creating nemuranai are given on page 307 of the core rulebook.
Supernatural locations are those places where, as with nemuranai, the spirit of the place has been awakened. This can happen as a result of epic or catastrophic events, such as battles or natural disasters. It can also happen because of weakened boundaries between the Mortal Realm and the Spirit Realms (see Places of Power, on page 138). Entities from the Spirit Realms may be able to enter the Mortal Realm in such places, where the PCs might then encounter them. The mystical nature of such supernatural locations can also be reflected by assigning them appropriate terrain qualities, as described on page 267 of the core rulebook.
Finally, events can have a supernatural nature. If the PCs attend a festival devoted to Fukurokujin, the Fortune of Wisdom, they could benefit from the effects of the invocation Fukurokujin’s Wit on any checks they make for the remainder of that day. A supernaturally imbued storm, in the meantime, could cause the terrain beneath it to gain the Hallowed or Imbalanced quality for one or more elements until it has passed.
