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Advantages and Disadvantages

Seção The Character

Texto

Advantages and disadvantages are intrinsic quirks of a character’s body, mind, personality, or spirit. A character is assigned several of these at character creation, but they can also acquire more during play as a result of narrative events or through certain circumstances (such as suffering particularly grievous Critical Strikes, as described on page 269). Each advantage and disadvantage is assigned to the specific ring to which it most often pertains. The most common categories of advantages and disadvantages are distinctions, passions, adversities, and anxieties, and a character is assigned at least one of each of these during the process of character creation.

For more details, see Advantages and Disadvantages, on page 99.

Texto do livro

Core Rulebook · Chapter 1: Playing the Game › The Character › Advantages and Disadvantages · p. 32 p. 35

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Advantages and disadvantages are intrinsic quirks of a character’s body, mind, personality, or spirit. A character is assigned several of these at character creation, but they can also acquire more during play as a result of narrative events or through certain circumstances (such as suffering particularly grievous Critical Strikes, as described on page 269). Each advantage and disadvantage is assigned to the specific ring to which it most often pertains. The most common categories of advantages and disadvantages are distinctions, passions, adversities, and anxieties, and a character is assigned at least one of each of these during the process of character creation.

For more details, see Advantages and Disadvantages, on page 99.