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as a Descriptor

Seção Using Opportunity
Core p. 28

Texto

One way to use Opportunity is to add a descriptive adverb to the verb that describes one’s activity in a check, based on the ring used for the check:

Marcador de lista (ornamento) Air Opportunity: Act precisely, stealthily, or subtly

Marcador de lista (ornamento) Earth Opportunity: Act cautiously, calmly, or thoroughly

Marcador de lista (ornamento) Fire Opportunity: Act creatively, fearsomely, or noticeably

Marcador de lista (ornamento) Water Opportunity: Act efficiently, flexibly, or gregariously

Marcador de lista (ornamento) Void Opportunity: Act instinctively, inscrutably, or sagely

Adding one of these descriptors can significantly change the way a character’s activity (the check) actually occurs in the narrative. The GM should consider how the character’s descriptor might change how their success or failure is received, what consequences it has, or what new narrative opportunities it might create.

For instance, if a courtier fails a check to convince their lord to cancel a planned pilgrimage after an assassination attempt, spending Air Opportunity to have spoken very subtly might prevent their lord from realizing they were trying to exert influence at all. Alternatively, speaking very cautiously with Earth Opportunity might convince their lord that they worry too much, but their intentions are good—perhaps the lord will invite their loyal retainer along for the pilgrimage, so that they can see how safe it is and relax a bit. In both cases, the character still failed, but their opportunity added an interesting, advantageous twist.

Many of the example uses of Opportunity (see page 328) are thematically linked to these concepts, and players should feel free to use them for inspiration.

Texto do livro

Core Rulebook · Chapter 1: Playing the Game › Using Opportunity › as a Descriptor · p. 28

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One way to use Opportunity is to add a descriptive adverb to the verb that describes one’s activity in a check, based on the ring used for the check:

Marcador de lista (ornamento) Air Opportunity: Act precisely, stealthily, or subtly

Marcador de lista (ornamento) Earth Opportunity: Act cautiously, calmly, or thoroughly

Marcador de lista (ornamento) Fire Opportunity: Act creatively, fearsomely, or noticeably

Marcador de lista (ornamento) Water Opportunity: Act efficiently, flexibly, or gregariously

Marcador de lista (ornamento) Void Opportunity: Act instinctively, inscrutably, or sagely

Adding one of these descriptors can significantly change the way a character’s activity (the check) actually occurs in the narrative. The GM should consider how the character’s descriptor might change how their success or failure is received, what consequences it has, or what new narrative opportunities it might create.

For instance, if a courtier fails a check to convince their lord to cancel a planned pilgrimage after an assassination attempt, spending Air Opportunity to have spoken very subtly might prevent their lord from realizing they were trying to exert influence at all. Alternatively, speaking very cautiously with Earth Opportunity might convince their lord that they worry too much, but their intentions are good—perhaps the lord will invite their loyal retainer along for the pilgrimage, so that they can see how safe it is and relax a bit. In both cases, the character still failed, but their opportunity added an interesting, advantageous twist.

Many of the example uses of Opportunity (see page 328) are thematically linked to these concepts, and players should feel free to use them for inspiration.