as a Narrative Tool
Texto
The other fundamental way to use is to add a narrative detail that surfaces as the character undertakes the task—a new piece of information that their character notices which can create interesting new avenues for the story. The type of detail a character can add varies by ring along the following themes:
Air : People’s strengths and weaknesses, emotions, small details in objects
Earth : The character’s own memories, history of people and objects, defensive positions
Fire : People’s motivations, flashes of insight, conspicuous absences
Water : Environmental dangers, presence of useful terrain or objects, escape routes
Void : Supernatural presences, flashes of premonition, instinctive warnings
Texto do livro
Core Rulebook · Chapter 1: Playing the Game › Using Opportunity › as a Narrative Tool · p. 28
Mostrar o texto como impresso
The other fundamental way to use is to add a narrative detail that surfaces as the character undertakes the task—a new piece of information that their character notices which can create interesting new avenues for the story. The type of detail a character can add varies by ring along the following themes:
Air : People’s strengths and weaknesses, emotions, small details in objects
Earth : The character’s own memories, history of people and objects, defensive positions
Fire : People’s motivations, flashes of insight, conspicuous absences
Water : Environmental dangers, presence of useful terrain or objects, escape routes
Void : Supernatural presences, flashes of premonition, instinctive warnings
