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Checks to Resist Effects

Seção Additional Rules for Checks
Core p. 26

Texto

While most checks targeting other characters are made against static values (such as the target’s vigilance attribute), sometimes the target can make their own check to resist. When a character succeeds at a check to resist an effect (whether the effect comes from a check or another source), they avoid some or all of the ill effects they would otherwise have suffered.

For instance, if one character succeeds on a check to hurl an opponent off a parapet, the target gets a chance to resist with a skill check using an elemental approach based on their chosen method of resistance. If the target succeeds on the check to resist, they are able to avoid being thrown off the parapet, perhaps catching the edge or barely maintaining their footing.

When setting the TN for a check to resist the effects of another check, if the effect does not have a listed TN, the GM should come up with a TN for the check to resist. If they want to take the other character’s effort into account, they can use the acting character’s bonus successes to modify the resisting character’s TN.

Texto do livro

Core Rulebook · Chapter 1: Playing the Game › Additional Rules for Checks › Checks to Resist Effects · p. 26

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While most checks targeting other characters are made against static values (such as the target’s vigilance attribute), sometimes the target can make their own check to resist. When a character succeeds at a check to resist an effect (whether the effect comes from a check or another source), they avoid some or all of the ill effects they would otherwise have suffered.

For instance, if one character succeeds on a check to hurl an opponent off a parapet, the target gets a chance to resist with a skill check using an elemental approach based on their chosen method of resistance. If the target succeeds on the check to resist, they are able to avoid being thrown off the parapet, perhaps catching the edge or barely maintaining their footing.

When setting the TN for a check to resist the effects of another check, if the effect does not have a listed TN, the GM should come up with a TN for the check to resist. If they want to take the other character’s effort into account, they can use the acting character’s bonus successes to modify the resisting character’s TN.