Choosing Targets out of Range
Texto
In some types of conflicts (skirmishes, for example), distances between characters and objects are tracked. Many actions intended for use in these conflicts have a specified range at which they can be used (see Range Bands on page 265, for more details).
However, characters can attempt to perform actions against people or objects that are outside of the specified range or are otherwise ineligible to be targeted. During Step
1: Declare Action, a character is allowed to choose a target upon whom they normally would not be able to act due to the target’s being out of range, a lack of visibility, or some other obstacle. Usually this is not prudent, but during Step 2: Make Check, some uses of allow a character to extend the range of an action or otherwise overcome barriers.
When resolving an effect, such as during
Step 3: Resolve Effects, if the target is not in range or the character does not meet some other requirement of the action, the character cannot resolve that effect of the action.
As the GM, you are also the arbiter of whether certain uses of (particularly those that would bodily affect the target) can or cannot be resolved against targets who are not in range of the action’s effects.
Texto do livro
Core Rulebook · Chapter 6: Scenes and Conflicts › Conflict Scenes › Actions · p. 249 p. 253
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In some types of conflicts (skirmishes, for example), distances between characters and objects are tracked. Many actions intended for use in these conflicts have a specified range at which they can be used (see Range Bands on page 265, for more details).
However, characters can attempt to perform actions against people or objects that are outside of the specified range or are otherwise ineligible to be targeted. During Step
1: Declare Action, a character is allowed to choose a target upon whom they normally would not be able to act due to the target’s being out of range, a lack of visibility, or some other obstacle. Usually this is not prudent, but during Step 2: Make Check, some uses of allow a character to extend the range of an action or otherwise overcome barriers.
When resolving an effect, such as during
Step 3: Resolve Effects, if the target is not in range or the character does not meet some other requirement of the action, the character cannot resolve that effect of the action.
As the GM, you are also the arbiter of whether certain uses of (particularly those that would bodily affect the target) can or cannot be resolved against targets who are not in range of the action’s effects.
