Intrigues
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Intrigues are social engagements, chances to persuade the opposition to adopt one’s viewpoint, gather favor from superiors, sow the seeds of one’s plots, or subtly besmirch the reputation of hated rivals. Intrigues are how the fortunes of clans rise and fall. The power and influence of all ruling families rest in no small part on the skill of the courtiers who excel in this arena.
Intrigues follow the general pattern described in Conflict Scenes on page 249, with the following minor additions and alterations:
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Core Rulebook · Chapter 6: Scenes and Conflicts › Intrigues · p. 254
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Intrigues are social engagements, chances to persuade the opposition to adopt one’s viewpoint, gather favor from superiors, sow the seeds of one’s plots, or subtly besmirch the reputation of hated rivals. Intrigues are how the fortunes of clans rise and fall. The power and influence of all ruling families rest in no small part on the skill of the courtiers who excel in this arena.
Intrigues follow the general pattern described in Conflict Scenes on page 249, with the following minor additions and alterations:
