Late Arrivals
Texto
If a character arrives late to a conflict, they do not act until the next round. At the beginning of the next round, the character makes an Initiative check as described below.
Intrigue: As there is no fixed order in an intrigue, a character can join at any time. Upon their arrival, the character makes an Initiative check as normal.
Duel: Arriving to a duel late simply results in the duel’s starting after the appointed time (to the likely ire of the opponent who was forced to wait).
Skirmish: Combatants joining a skirmish make a TN 2 Tactics check.
Mass Battle: Any commanders arriving late make a TN 2 Command check.
Characters base their initiative on their focus or vigilance using the normal criteria.
Texto do livro
Core Rulebook · Chapter 6: Scenes and Conflicts › Conflict Scenes › Detailed Conflict Breakdown · p. 249 p. 250
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If a character arrives late to a conflict, they do not act until the next round. At the beginning of the next round, the character makes an Initiative check as described below.
Intrigue: As there is no fixed order in an intrigue, a character can join at any time. Upon their arrival, the character makes an Initiative check as normal.
Duel: Arriving to a duel late simply results in the duel’s starting after the appointed time (to the likely ire of the opponent who was forced to wait).
Skirmish: Combatants joining a skirmish make a TN 2 Tactics check.
Mass Battle: Any commanders arriving late make a TN 2 Command check.
Characters base their initiative on their focus or vigilance using the normal criteria.
