Pular para o conteúdo
Wiki L5R 5e

Início › Regras

Late Arrivals

Seção Conflict ScenesQuadro Quadro

Texto

If a character arrives late to a conflict, they do not act until the next round. At the beginning of the next round, the character makes an Initiative check as described below.

Marcador de lista (ornamento) Intrigue: As there is no fixed order in an intrigue, a character can join at any time. Upon their arrival, the character makes an Initiative check as normal.

Marcador de lista (ornamento) Duel: Arriving to a duel late simply results in the duel’s starting after the appointed time (to the likely ire of the opponent who was forced to wait).

Marcador de lista (ornamento) Skirmish: Combatants joining a skirmish make a TN 2 Tactics check.

Marcador de lista (ornamento) Mass Battle: Any commanders arriving late make a TN 2 Command check.

Characters base their initiative on their focus or vigilance using the normal criteria.

Texto do livro

Core Rulebook · Chapter 6: Scenes and Conflicts › Conflict Scenes › Detailed Conflict Breakdown · p. 249 p. 250

Mostrar o texto como impresso

If a character arrives late to a conflict, they do not act until the next round. At the beginning of the next round, the character makes an Initiative check as described below.

Marcador de lista (ornamento) Intrigue: As there is no fixed order in an intrigue, a character can join at any time. Upon their arrival, the character makes an Initiative check as normal.

Marcador de lista (ornamento) Duel: Arriving to a duel late simply results in the duel’s starting after the appointed time (to the likely ire of the opponent who was forced to wait).

Marcador de lista (ornamento) Skirmish: Combatants joining a skirmish make a TN 2 Tactics check.

Marcador de lista (ornamento) Mass Battle: Any commanders arriving late make a TN 2 Command check.

Characters base their initiative on their focus or vigilance using the normal criteria.