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Nervous Habits And Tells

Seção Using StrifeQuadro Quadro lateral
Core p. 29

Texto

During character creation, a player will determine one or more tells that show the character is under stress. These are the sorts of small details that help a character feel vivid, and players can use them to flavor their descriptions when their characters accumulate strife or unmask.

Texto do livro

Core Rulebook · Chapter 1: Playing the Game › Using Strife › Comparing Strife to Composure · p. 29

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During character creation, a player will determine one or more tells that show the character is under stress. These are the sorts of small details that help a character feel vivid, and players can use them to flavor their descriptions when their characters accumulate strife or unmask.