Sample TNs
Texto
The target number of successes (TN) generally ranges from 1 to 8, but it can potentially be even higher. The GM chooses this number based on the innate difficulty of the task, the complexity of the objective the player described, and the appropriateness of the method the character is using.
TN 1: An easy task for most people, such as carrying half one’s weight or finding a misplaced item.
TN 2: An average task, such as jumping a ten-foot ditch or recognizing someone in disguise.
TN 3: A difficult task, such as scaling a cliff without rope or finding a well-hidden object.
TN 4: A very hard task, such as diving safely from the top of a waterfall or recalling someone’s exact words years later.
TN 5: An extremely hard task, such as stirring a demoralized army to action or hurling someone using only one hand.
TN 6: An extraordinary task, such as discerning someone’s whereabouts from the mud on their sandals or felling a tree with a single ax blow.
TN 7: A heroic task, such as outwrestling a troll or naming all of one’s ancestors in order.
TN 8 (or higher): A legendary task, such as shattering stone with one’s bare hands or outwitting a Fortune.
Texto do livro
Core Rulebook · Chapter 1: Playing the Game › Making a Check › Steps of a Check · p. 22 p. 24
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The target number of successes (TN) generally ranges from 1 to 8, but it can potentially be even higher. The GM chooses this number based on the innate difficulty of the task, the complexity of the objective the player described, and the appropriateness of the method the character is using.
TN 1: An easy task for most people, such as carrying half one’s weight or finding a misplaced item.
TN 2: An average task, such as jumping a ten-foot ditch or recognizing someone in disguise.
TN 3: A difficult task, such as scaling a cliff without rope or finding a well-hidden object.
TN 4: A very hard task, such as diving safely from the top of a waterfall or recalling someone’s exact words years later.
TN 5: An extremely hard task, such as stirring a demoralized army to action or hurling someone using only one hand.
TN 6: An extraordinary task, such as discerning someone’s whereabouts from the mud on their sandals or felling a tree with a single ax blow.
TN 7: A heroic task, such as outwrestling a troll or naming all of one’s ancestors in order.
TN 8 (or higher): A legendary task, such as shattering stone with one’s bare hands or outwitting a Fortune.
