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Silhouette, Range Bands, and Terrain

Core p. 265

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During scenes, concepts such as the size of objects, distance between points, and nature of the surrounding terrain are sometimes important. The following rules offer guidance on how to model these during the game.

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Core Rulebook · Chapter 6: Scenes and Conflicts › Silhouette, Range Bands, and Terrain · p. 265

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During scenes, concepts such as the size of objects, distance between points, and nature of the surrounding terrain are sometimes important. The following rules offer guidance on how to model these during the game.