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Universal Tiebreaker

Seção Additional Rules for ChecksQuadro Quadro lateral
Core p. 26

Texto

Many effects explain how to break ties between characters, but sometimes there might be a stalemate if these values are tied as well.

In these cases:

• PCs supersede NPCs

• Adversary NPCs supersede minion NPCs

If there is still a tie, the GM should use a randomized means of breaking the tie, such as flipping a coin or having the tied parties play rock-paper-scissors.

Texto do livro

Core Rulebook · Chapter 1: Playing the Game › Additional Rules for Checks › Assistance · p. 26

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Many effects explain how to break ties between characters, but sometimes there might be a stalemate if these values are tied as well.

In these cases:

• PCs supersede NPCs

• Adversary NPCs supersede minion NPCs

If there is still a tie, the GM should use a randomized means of breaking the tie, such as flipping a coin or having the tied parties play rock-paper-scissors.