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Duty and Desire

Seção Developing NPC Motivations through Needs

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From here we deviate from Maslow’s hierarchy to account for the particulars of Rokugani society. Instead of esteem, characters in Rokugan are likely to strive for glory, or fame and reputation. These types of needs lend themselves to social intrigues in court, as the goals are as much about changing perception as they are about changing reality. Is the character carrying out their duties effectively, or do they appear to be negligent in one or more areas? Are the character’s efforts adequately acknowledged, or are others reaping the renown of their actions and sacrifices? Think also about how the PCs might view their status in the eyes of a given character. Are they likely to seek their support and affirmation, or are they likely to disregard their needs? This has an enormous impact on the way they interact with the character. How might their interest in the character’s opinions of them change as more is revealed about this particular NPC? Of course, it’s impossible to predict exactly how PCs will act, but thinking about some of the ways they might interact with the character in advance can help you to better understand the character, even if the PCs ultimately do not do what you thought they would (and they generally don't).

Texto do livro

Courts of Stone · Chapter 3: Games of Discourse › Developing NPC Motivations through Needs › Duty and Desire · p. 142 p. 143

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From here we deviate from Maslow’s hierarchy to account for the particulars of Rokugani society. Instead of esteem, characters in Rokugan are likely to strive for glory, or fame and reputation. These types of needs lend themselves to social intrigues in court, as the goals are as much about changing perception as they are about changing reality. Is the character carrying out their duties effectively, or do they appear to be negligent in one or more areas? Are the character’s efforts adequately acknowledged, or are others reaping the renown of their actions and sacrifices? Think also about how the PCs might view their status in the eyes of a given character. Are they likely to seek their support and affirmation, or are they likely to disregard their needs? This has an enormous impact on the way they interact with the character. How might their interest in the character’s opinions of them change as more is revealed about this particular NPC? Of course, it’s impossible to predict exactly how PCs will act, but thinking about some of the ways they might interact with the character in advance can help you to better understand the character, even if the PCs ultimately do not do what you thought they would (and they generally don't).