Fundamental Needs
Texto
Fundamentally, a being has physiological needs that must be met: they need food and water, as well as shelter, warmth, and a place to sleep. Jeopardize any of these, and the GM puts the character (and anyone dependent on them, such as a parent’s children or a
daimyō’s vassals) in a very desperate spot from the beginning. If the PCs or their lord are in such a situation, it could create a scenario that feels like a survival or shipwreck story. If an antagonist’s physiological needs are in danger, their goals are likely short-term in nature, and they might be willing to use means they otherwise would not stoop to.
Texto do livro
Courts of Stone · Chapter 3: Games of Discourse › Developing NPC Motivations through Needs › Fundamental Needs · p. 142 p. 143
Mostrar o texto como impresso
Fundamentally, a being has physiological needs that must be met: they need food and water, as well as shelter, warmth, and a place to sleep. Jeopardize any of these, and the GM puts the character (and anyone dependent on them, such as a parent’s children or a
daimyō’s vassals) in a very desperate spot from the beginning. If the PCs or their lord are in such a situation, it could create a scenario that feels like a survival or shipwreck story. If an antagonist’s physiological needs are in danger, their goals are likely short-term in nature, and they might be willing to use means they otherwise would not stoop to.
