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Fundamental Needs

Seção Developing NPC Motivations through Needs

Texto

Fundamentally, a being has physiological needs that must be met: they need food and water, as well as shelter, warmth, and a place to sleep. Jeopardize any of these, and the GM puts the character (and anyone dependent on them, such as a parent’s children or a

daimyō’s vassals) in a very desperate spot from the beginning. If the PCs or their lord are in such a situation, it could create a scenario that feels like a survival or shipwreck story. If an antagonist’s physiological needs are in danger, their goals are likely short-term in nature, and they might be willing to use means they otherwise would not stoop to.

Texto do livro

Courts of Stone · Chapter 3: Games of Discourse › Developing NPC Motivations through Needs › Fundamental Needs · p. 142 p. 143

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Fundamentally, a being has physiological needs that must be met: they need food and water, as well as shelter, warmth, and a place to sleep. Jeopardize any of these, and the GM puts the character (and anyone dependent on them, such as a parent’s children or a

daimyō’s vassals) in a very desperate spot from the beginning. If the PCs or their lord are in such a situation, it could create a scenario that feels like a survival or shipwreck story. If an antagonist’s physiological needs are in danger, their goals are likely short-term in nature, and they might be willing to use means they otherwise would not stoop to.